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How do murder cases work on this server?


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if there's a murder case that involves 2 detectives getting killed and a character has a case on him for murder, which is pretty much Ck'd if guilty. does that mean the 2 other detectives are also CK'd? Because that would be dumb if someone has a case for murder yet those players are still rping as detectives.

Edited by NBA
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If a Detective is running a case and gets PK'd on it, they are are removed from said case and it's handed to another Detective. We don't get CK'd, no as we are literally just doing our jobs. However, if a Detective is doing the big dumb, say.. running into a group of armed suspects and getting killed, then they CK just like anyone else would. The Detective that PK'd will just move to something else. Hope that answers your question ?

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Just now, SULLI said:

If a Detective is running a case and gets PK'd on it, they are are removed from said case and it's handed to another Detective. We don't get CK'd, no as we are literally just doing our jobs. However, if a Detective is doing the big dumb, say.. running into a group of armed suspects and getting killed, then they CK just like anyone else would. The Detective that PK'd will just move to something else. Hope that answers your question ?

Honestly, that's way better than a CK'd. 

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As a note, as per the penal code, the charge for killing a police officer is actually dependent on whether or not it's a CK for said officer.

 

If you kill a cop and it's a CK, it's capital murder. If you kill a cop and it's a PK, it's just regular murder. This is done to make it a bit more fair, basically; you usually keep your character after heavy punishment for (one or two) murder charges, whereas capital murder may get you in prison for life or the death penalty.

 

 

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1 minute ago, Sabess said:

If you kill a cop and it's a CK, it's capital murder. If you kill a cop and it's a PK, it's just regular murder. 

Are you positive about that?

Edit. Nvm

Edited by Kenshi Haroku
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There's particular rules depending on whether the death constitutes as a CK or it constitutes as a PK. In the general sense of how cop killing goes, it's usually a PK unless the player role-playing a cop takes a voluntary CK or a CK is warranted by circumstance (e.g. the death results out of consistent development up until that point).

 

Those who role-play detectives get reassigned from the particular case they were killed for or as a consequence of doing their job. If it's case work concerning organized groups such as factions, I'm pretty sure there's guidelines circulating about not being able to re-insert a detective that's already been killed by the particular group in the investigation for a number of months or up to circumstance.

 

What I've said applied to the LSSD. We're very fair and try to regulate our detectives' interactions with factions in general. An investigative segment of any law enforcement faction is often its crown jewel so we take pride in having very competent individuals role-playing detectives in the first place. There's no room for rule breaking or unfairness.

Edited by liq
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