Law Posted July 7, 2020 Share Posted July 7, 2020 (edited) Now that dlc.rpf modding is back, I recommend checking out this topic and getting add-on/replace base folders, simply using empty dlc.rpf files to replace any texture, weapon model or rims. https://www.gta5-mods.com/tools/add-on-replace-base-folder Edited July 7, 2020 by Law 1 Link to comment
Naeno Posted July 8, 2020 Share Posted July 8, 2020 (edited) So how does this work if you’re using 2 mods that are in the same dlc folder? You need to first put them together yourself first, right? Edited July 8, 2020 by Naeno Link to comment
Invictus Posted July 8, 2020 Share Posted July 8, 2020 oh the modloader of gtav pure gold Link to comment
StewartOff Posted July 8, 2020 Share Posted July 8, 2020 SP modloader already exists. https://www.lcpdfr.com/downloads/gta5mods/misc/25437-lennys-mod-loader/ Link to comment
Dios Posted July 8, 2020 Share Posted July 8, 2020 I tried this for the Social Club version, it started working when I ran Modlauncher as administrator, injected the files, restarted my computer, ran Modlauncher as admin again, and launched Rage via the program itself. Good luck to all of you that try, it's a headache, but it worked. Link to comment
Fergie Posted July 8, 2020 Share Posted July 8, 2020 1 hour ago, Dios said: I tried this for the Social Club version, it started working when I ran Modlauncher as administrator, injected the files, restarted my computer, ran Modlauncher as admin again, and launched Rage via the program itself. Good luck to all of you that try, it's a headache, but it worked. Not sure I follow what you mean by you injected the files, can you clarify? I don't see an option to manually inject them. Just the option to 'start game'. Link to comment
Tennplugg Posted July 8, 2020 Share Posted July 8, 2020 30 minutes ago, Fergie said: Not sure I follow what you mean by you injected the files, can you clarify? I don't see an option to manually inject them. Just the option to 'start game'. Start game injects the files ? Link to comment
Fergie Posted July 8, 2020 Share Posted July 8, 2020 Figured out where I was going wrong. Seemed to be a user error on my part. I assumed the folder structure inside this modloader's Mods folder was the same as the OpenIV Mods folder. However with this modloader all you do is put the dlc folder and the update.rpf for it directly under Mods. For those who may run into an issue with the mods not loading: For example with OpenIV my mods folder looks like; mods/update/x64/dlcpacks/mpbiker/update.rpf (for my kutte mod) However with this modloader, my folder structure ignores everything before mpbiker. It now looks just like Mods/mpbiker/update.rpf So make sure your Mods folder structure with this modloader looks like: Mods/yourmodname(must match the one under dlcpacks)/yourmod.rpf 1 Link to comment
Section80 Posted July 9, 2020 Share Posted July 9, 2020 I've been fiddling with this (and ArchiveFix) for the past couple hours, and I've gotten both ProjectRELOAD Texture Overhaul and Real Ads working perfectly. Here's some screenshots. I can probably upload the addon-converted/archive-fixed versions of these mods somewhere if there is popular demand. Link to comment
Chief2017 Posted July 13, 2020 Share Posted July 13, 2020 On 7/8/2020 at 10:30 PM, Section80 said: I've been fiddling with this (and ArchiveFix) for the past couple hours, and I've gotten both ProjectRELOAD Texture Overhaul and Real Ads working perfectly. Here's some screenshots. I can probably upload the addon-converted/archive-fixed versions of these mods somewhere if there is popular demand. can you do this please? i'm not quite sure how to do it, been trying to follow the instructions but i'm not sure what i'm doing. thanks Link to comment
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