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The new property rules


zaXer.

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The new property selling rules are absolutely out of their mind and I have no idea who the in the world wrote that, but it is obvious that they havent played as a player long enough and never been a long term business/house owner or whatever, and simply has no idea what stuff is worth.

I've got the vision (and not only me) that a fair bit of the admin team has no realistic look on the actual prices and thinks that everything is absurd and overpriced (This is not a rant against the admin team, but a tip).

 

Example:

Player A sells his club for 1.5 million.

Player B thinks it's a good idea and buys it.

PM Admin C comes and says that's not realistic and then blocks the sale and retrieves the property to the server and both players end up with nothing (refunded of course, but still).

 

Example 2:

PLayer A sells his house for 1 million

Payer B really wants that house and has been waiting for its sale from months, and happily pays 1 million

Admin C comes and says that's more than the new rule MP x 3 + furniture whatever and blocks the sale.

 

THE BIG ISSUE

Most houses (especially mirror park) are with MP's back from 3 years ago when the server started and they range like 130-160k.

This means that one could barely sell their house for more than half a million in mirror park unless the furniture is like 200k.

I've seen properties in the county for MP higher than that. It makes zero sense that a high-end luxurious home in the city costs less than a property in Sandy Shores.

The market used to be free, and people should be free to sell their properties for whatever they want. If they set it too high, nobody will buy it, Or if someone buys it and it's a bad deal, they'll end up not being able to resell it and therefore lose. This is normal. The more rich people are in the server, the higher the prices will go. 

 

I do not see the issue of why cannot you sell your house for as much as you want. For businesses, I understand - but for houses?

House MP's need to be updated. A vespucci house (worse looking) has 300-500k MP and even go up to 700-800 (means can be resold for close to 2m) whereas a better-looking house with a great yard and garage in Mirror Park has 130k MP, which ends up with being sold for less than 500k? Totally ridiculous. 

 

I'm a generally RP focused player and do not chase after money, and I dont have an issue spending my money to overpay for a place I really really want to RP at. I dont see the issue in that, it means that the property holds value for me more than what the market is worth on it and I wish to buy it to roleplay there. 

 

Some of the admin team do not realise that, which in my opinion is due to their focus on admin tasks rather than playing the server, hence why their vision on prices is a bit off. They think that a house being sold for 1.5 million in Vespucci is horrendous and shouldnt happen, but in reality there are tons of people who wait for one to come for sale and fight to buy it, without caring about the money (again, they want to RP there, not buy the house deal of their life and save their money).

Edited by zaXer.
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Howdy.

 

This system is a way for the vast majority of players to be able to afford a property they've been priced out for over a year. Most characters aren't script-rich, including many with a high standard of roleplay that have not been able to get cash other than the initial starting money because of their commitment to their own character development. It's a very good change, I hope in time you'll see it that way, too.

Edited by HaveADream
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Just now, Mitch said:

taking bets on how long this thread will remain civil

sadly i guess not too long. My post isnt hate or aimed to whine but rather show constructive criticism from a normal player that often buys properties.

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I already suggested that in the past but for some people this looks like bullshit. I totally agree, the economy here  is growing every day, so I think the market prices around should do the same. 

 

Example 1: The Grand Rockford Casino Market price - 350K, HOW?

Example 2: Luxury Nightclub in Rockford Hills - 450K, HOW?

Example 3: Vespucci house - 350K, How a house costs like a casino and even near a nighctlub?

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Just now, zaXer. said:

The market used to be free, and people should be free to sell their properties for whatever they want. If they set it too high, nobody will buy it, Or if someone buys it and it's a bad deal, they'll end up not being able to resell it and therefore lose. This is normal. The more rich people are in the server, the higher the prices will go

The problem is that the property market is a symptom of a much people problem. People can't RP their wealth, which lead to a price inflation that shouldn't have happened in real life circumstances. If the market was functional, we wouldn't be seeing such huge inflation. The price inflation was hurting characters that were RPly rich but script poor, and it helped people that were RPly poor but script rich.

 

While I personally think there were better ways to curb price inflation, a fix is definitely needed, and any step to fixing this is a step in the right direction.

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Just now, HaveADream said:

Howdy.

 

This system is a way for the vast majority of players to be able to afford a property they've been priced out for over a year. Most characters aren't script-rich, including many with a high standard of roleplay that have not been able to get cash other than the initial starting money because of their commitment to their own character development. It's a very good change, I hope in time you'll see it that way, too.

This doesnt mean that people who jsut made their characters and have 200k starting money should go and buy a Mirror Park house. With this thinking, everyone in the server who creates a business-oriented character should live in high-income areas and have a house given to them to roleplay. This means that the whole server should live in Mirror Park or Vespucci, whic his obviously not possible. 

Expensive areas should remain to the people with high amount of money. This is done by doing business, and admin team already regulates good enough unrealistic characters who have expensive houses (aka trucking grinders, etc). 

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Just now, zaXer. said:

This doesnt mean that people who jsut made their characters and have 200k starting money should go and buy a Mirror Park house.

This also doesn't mean people should literally price houses 5 times their asking price. There are trailers in Sandy that people are pricing at 600k.

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Just now, qcumber said:

This also doesn't mean people should literally price houses 5 times their asking price. There are trailers in Sandy that people are pricing at 600k.

If someone who roleplays in sandy and has a lot of money (left from another character, etc), then I dont see an issue if they want to spend 600k to buy a house in Sandy Shores. It's called search and demand. The demand for houses in Sandy Shores is high, hence why their prices increase. That's absolutely normal and happens all around us. While yes, I believe 600k is stupid for a Sandy Shores house, players are generally more rich now and the value of money is decreasing as days go, due the economy we have here.

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