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The role of Liquor stores and Brewery script and alcohol related economy.


Briutas

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There are a few concerns I have about how brewery scripts and liquor stores supply businesses in the server and I want to hear other people's thoughts on it.

 

How running a Brewery works from my experience:

Brewery script requires you to buy sugar, wheat (or corn) and water to produce wheat mash. Then you need to wait to get wheat wash and then you need to get yeast and use wash and yeast to make a final product either Craft Beer, Moonshine or Craft Liquor. The whole process to create 10 units of Craft Beer takes minimum of 8 minutes and you have to constantly walk around pressing Y and various buttons scriptwise to create those items. Then, using bar script you rename them (label) into what you want them to be. A name, alcohol potency and a taste description. That is atleast what I do.
Then you need to work on advertising your label, go to meetings with businesses who will most likely refuse to buy from you saying that they can get mainstream drinks (from Liquor stores) cheaper.

 

How running a Liquor Store works from my knowledge (I never owned one, so this is just how I understand it):

You order components that then allow you to buy any type of alcohol from the store. As an owner you can get those same drinks for a discount and supply businesses in bulk. I have heard Liquor stores supplying businesses with 130K worth of alcohol for 80K.

 

The potential issue:

People who want to start up a brewery which creates a lot of roleplay in the server are outcompeted by Liquor stores and are barelly making any money on the deals they do manage to get (Especially when considering the tremendous ammount of time it takes to make alcohol using the brewery script).

 

My opinion:

I think that Liquor stores should not be the primary wait businesses get their drinks just because of the ammount and roleplay that goes into running a brewery. People who want to run a Brewery should be rewarded for the RP effort by being able to outcompete the Liquor stores and get more deals and more money, thus eventually being able to hire people for breweries and create more RP for the entire community.

 

I think it would be cool to see more breweries/distilleries open up, make different types of alcohol that supply businesses with different taste descriptions and so on. There is already ability to create different types of drinks. Moving towards a more player run alcohol economy would create more possibilities.
If the discussion brings some good results I could write up a nice suggestion based on it, but understanding the importance of Liquor store RP for active Liquor store owners I want to hear everyone's opinion.

 

Please share your opinion and potential ways the alcohol RP could be improved.

 

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This sounds pretty realistic to be fair. The small time brewery will never be able to compete with the bigger companies, they can supply at a much more competitive rate which the bars and clubs would obviously prefer to buy.

 

Smaller breweries seem to make headway by opening up their own hipster bar specialising in the locally crafted beer. Maybe this is the way to go?

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As far as i know if you buy from your own liquor shop you do not get any money or any components used. Since they changed that you accept your own orders i tested it out at my shop and i did not receive any money into the the business bank or lose any components so the money simply went to the server. So I'm not sure how these people are giving discounts, unless they have a person who is getting a discount buying alcohol and then they return them a % of cash. Which as far as i know is against the rules.

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14 minutes ago, shiroq said:

As far as i know if you buy from your own liquor shop you do not get any money or any components used. Since they changed that you accept your own orders i tested it out at my shop and i did not receive any money into the the business bank or lose any components so the money simply went to the server. So I'm not sure how these people are giving discounts, unless they have a person who is getting a discount buying alcohol and then they return them a % of cash. Which as far as i know is against the rules.

"Business owners will now only pay 80% of the price of their shop items (except Ammunation), allowing for example liquor stores to keep roleplaying liquor suppliers to night clubs and bars."

 

This was from Update 1.8.2. So it seems that when you buy from your own store, you get a 20% discount on the items versus at the regular price. Then you resell them under the regular value to simulate a supplier price to a night club or bar business? Just guessing here lol. I haven't tried it though.

Edited by Chief
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8 minutes ago, Chief said:

"Business owners will now only pay 80% of the price of their shop items (except Ammunation), allowing for example liquor stores to keep roleplaying liquor suppliers to night clubs and bars."

 

This was from Update 1.8.2. So it seems that when you buy from your own store, you get a 20% discount on the items versus at the regular price. Then you resell them under the regular value to simulate a supplier price to a night club or bar business? Just guessing here lol. I haven't tried it though.

That's right, i just checked it.

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1 hour ago, Ministry said:

This sounds pretty realistic to be fair. The small time brewery will never be able to compete with the bigger companies, they can supply at a much more competitive rate which the bars and clubs would obviously prefer to buy.

 

Smaller breweries seem to make headway by opening up their own hipster bar specialising in the locally crafted beer. Maybe this is the way to go?

I see where you are coming from. But in real life clubs, bars are not supplied by Liquor stores. The Liquor stores are currently as a person/business that connects clubs with ''big companies'' that don't actually exist IG. So why would a label that doesn't actually exist in game, does not give jobs to other players or interacts with business owners outcompete a brewery that tries to do all of that.
If It was up to me I would keep the Liquor stores but make sure that alcohol from Liquor stores is more expensive to buy thatn from breweries, thus encouraging an IG label which has alot of RP and player interaction put into it.

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For breweries, selling alcohol stores is currently not worthwhile. Here is a list of the costs / income:

 

Example selling at Liquor store:

ProfitBewery.png.1e3134bab881669b10561b1e5ce38889.png

Fuel costs have not yet been taken into account.

 

In my view, the simplest solution is to reduce the price of the water bottles.

This way, brewers can actually make a profit if the alcohol is sold in the Liquor store via script.

And also the brewer (depending on what the price cut looks like) is able to undercut the liquor stores when selling to a club or bar.
Due to the high time cost of production, the breweries will not be able to meet the demand of alcohol and so both (liquor stores and the breweries) have a share in the market.

 

This can be a basis on which the RP can build on.
The bars & clubs actually buy from the brewery because of the lower costs AND you can get more orders through advertising and the brand awareness (since you can rename the alcohol).
 

Edited by Jack_Mahoney
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3 minutes ago, Jack_Mahoney said:

For breweries, selling alcohol stores is currently not worthwhile. Here is a list of the costs / income:

 

Example selling at Liquor store:

ProfitBewery.png.539dacd808274cfe6c5a839114c0be61.png

Fuel costs have not yet been taken into account.

 

In my view, the simplest solution is to reduce the price of the water bottles.

This way, brewers can actually make a profit if the alcohol is sold in the Liquor store via script.

And also the brewer (depending on what the price cut looks like) is able to undercut the liquor stores when selling to a club or bar.
Due to the high time cost of production, the breweries will not be able to meet the demand of alcohol and so both (liquor stores and the breweries) have a share in the market.

 

This can be a basis on which the RP can build on.
The bars & clubs actually buy from the brewery because of the lower costs AND you can get more orders through advertising and the brand awareness (since you can rename the alcohol).
 

you know you can get water at a vending machine for like 3$ not 30$ right

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