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Allow the No-Collisions option for furniture


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Just now, Woltrazz said:

 Laying down anims could cause an issue but I doubt sitting animations (unless it's like /sitground 3) would cause an issue.

What I mean is there are a lot of sitting animations that don't move your character backwards. Most of the sitchair animations do but lots of sit animations don't, meaning you just float in front of a chair. If you could phase through the chair then all these animations can now get used.

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