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Regulations surrounding corpses


liq

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Introducing the corpse system creates regulation loopholes concerning said corpses and while it's my understanding the staff team's fully vested into a huge rules and regulations overhaul, small addition needs to be added to the current rules since the system's out.

 

Addition I'm suggesting is relating to returning to the place of one's death. It applies the same way as player kills whereas for the player killed, one won't remember anything regarding who player killed them and the direct action that resulted into it. One who's killed shouldn't be able to return to the place of where they were dead for as long as the corpse remains there with a bare exception if it's their spawn point, because going around and/or surrounding the corpse'll draw unnecessary attention for it to be discovered if it's, for example, in a remote location, or otherwise.

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On 11/28/2019 at 2:19 PM, Keane said:

Returning to the scene of your death is also considered metagaming, even if done on another character. Some time must be given so the players on the scene can leave it. Once the players involved in your death (involved meaning present at the scene in this particular instance), you can roleplay normally in that particular area. Returning to the same neighborhood is enough to be considered returning to the scene. You may not roleplay gathering information on your own death on any character you have, or reference any of your dead characters on any of your other characters.

We have this in the new metagaming rule. If your character dies, the only thing you can do is help investigators when they are on the scene and are asking about what they would find and see.

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