Jump to content

Criminals & Police changes


Nervous

Recommended Posts

 
 
 
 
 
 
 
 
 
7
16 minutes ago, Nervous said:
  • A better usage of resources will be made : a simple traffic stop should not lead to a full K9 deployment or search of the vehicle in most of the times, and our observations ingame made us realize that it was happening way too often. PD has agreed to be more careful on resources used for each tasks and to monitor these issues.

?

Link to comment
5 minutes ago, Rinkk said:

I was doing maybe 40 miles per hour in a car that's capable of doing about 3 times that? Maybe they should use their megaphones once in a while and stop relying on in game sound.

Regardless, the cop was actually cool and I didn't have that many bad experiences with the LSPD all things considered, it's just an example of excessive force I've found hilarious at the time and in hindsight. Nothing against the people or the standard set.

Kinda your own fault lol

 

 

 

Anyway. Nice changes. I like it.

Link to comment
2 minutes ago, jobkin said:

i support this. this goes both ways BTW

image.png.6ea637cb0595eeff681e6b82d853bfdd.png

Love this, was suggested ages ago and it has finally been implemented. 

 

Hopefully people will value their characters actions more and not treat them like a respawnable ragdoll. 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...