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The "Drugs have no benefits" Argument is Weak


DLimit

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1 hour ago, aldo said:

i dont understand why its frowned upon to want a script effect though:/

 

if my character takes coke, my screen should sharpen up, my fov expand a little or something...idk

 

if my character smokes weed, it would be cool for the effect to last for like 30 mins to an hour

 

if my character takes LSD, it would be cool to have my screen go all types of colours with things moving

 

not because im lazy, but because its immersive and cool to have

It's not that it's frowned upon, it's just an issue when people avoid using the substance due to it's lack of mechanical benefits.

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It's necessary to have positive mechanical effects, to keep the market stimulated. In a perfect roleplay universe, maybe not, but people won't keep tossing money at useless shit, no matter how much roleplay it is. This is the reality.

Getting an objects is a good mechanical effect for example. It doesn't have to be a stat boost.
 

Edited by Vince
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6 hours ago, DLimit said:

Yes, makes perfect sense when 90% of the server's population drinks beers without any mechanical effects on a daily basis ?.


A drink is cheap, and it's pretty much expected of you to get a drink when you're at a bar. 

Getting involved with drug usage is completely different.

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