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/startshift mandatory to make a shop available


Coni

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Lot of stores don't work on the same system and it's near impossible to adapt without reworking most of the code.

It'll also create lot of single point of failures that don't happen with garages.

 

You also have shifts on many businesses that can make LOT of money (garages are one these), others barely make any cash.


It'll happen someday, but right now the script, the community size and how our economy work isn't ready for that.

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Just a quick note:

 

Most passive stores aren't owned by players (95%?), and property management already has a tag system to set a business as "roleplay only", thus it needs to be opened with an active shift to work. It's used when we have a business with lot of activities that is used passively too much.

Edited by Nervous
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