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Short description: Client-side highlight a player's chat messages. Detailed description: The ability to type /highlight [ID/Name], so that all and any messages a certain player sends is seen in a different color but only for the one who has typed /highlight (client-side). For example in this situation I only wanted to see messages from Marty Knight and Hector Dimakos in a scene where the chat was moving incredibly fast, and text was lost in a sea of pink and white: [00:39:08] Noah Davidson says: Need some help from the other side? [00:39:08] * Where is cruiser hit from? ((Francesca D'Angelo))* [00:39:19] Chloe MacKenzie says: Uh yeah if you can open it up that's great [00:39:23] * Left side. ((Isaac Villarreal))* [00:39:25] * Silverio De Luca pops open the back of the Ambo and drags out a big green chestpiece with a bunch of straps. [00:39:27] * Is @Hector with a gurney and backboard also? ((Chloe MacKenzie))* [00:39:31] * Hector Dimakos holds out the KED vest offering it down to Chole. [00:39:35] * He is. ((Hector Dimakos))* [00:39:36] * The cruiser was hit from the front-left side, being completely caved in by the impact. ((Ashley Meadows))* [00:39:37] * Noah Davidson reaches his hand towards the passenger door handle, pulling on it. He'd then carefully clamber inside, ready to assist. [00:39:42] Chloe MacKenzie says: Okay thanks [00:39:46] * Marty Knight would close his eyes after that, obviously went unconscious after seeing the damage on his car. [00:39:46] * It would be a T-bone. ((Ashley Meadows))* [00:39:49] Silverio De Luca says: Hold her steady while I put the Kendrick on her. [00:39:51] * Chloe MacKenzie lets out her hand to take the KED from Hector [00:39:52] * Hector Dimakos pulls the Gurney over to the side beside Chole. Commands to add: /highlight or /hl How would your suggestion improve the server? It would help to prevent us from missing people's emotes and in-character chat by having it stand out in bright yellow (same color as PMs?) amongst a sea of pink and white text that's irrelevant to your role-play. Additional information: One of the things that puts me off FD/PD roleplay, roleplaying at an event or in a club, is the large amount of persons in a close-proximity means you loose text that's relevant to you - often leading to headache, mis-communication and stress.
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