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Found 9 results

  1. The Special Enforcement Bureau (SEB) originally started as the Special Enforcement Detail in 1958 to deal with protests and civil disorder. In the decades since, SEB has grown in size and specialties to become one of the preeminent tactical teams in the United States. SEB provides a variety of specialized tactical, rescue, and counter-terrorist support services throughout Los Santos County and is comprised of three details. The three details work together to form the SEB’s special weapons teams to safely resolve high-risk situations. Each individual detail has a specialty within the SEB special weapons teams. Special Weapons Teams are available to assist other units with incidents or operations when the safety of the officers, members of the community, or involved parties are likely to be better served by their use. OOC INFO: We aim to realistically emulate our real-life counterpart, the LASD's SEB. The goal of this thread is to showcase the daily roleplay of the Special Enforcement Bureau on its mission to provide quality police roleplay to the server. We aim to provide an environment conducive to fun and immersive tactical roleplay suited for the illegal roleplay community. We encourage all to seek membership in the LSSD, especially those with no prior experience in police roleplay. Gaining experience on the "other side" only heightens your understanding of our role as a law enforcement faction and in turn, allows you to make your experience on the server more enjoyable for yourself and others. Visit our forums if you're interested. Should you have any questions or concerns, please send a message to @timid or @Lucky.. We're always receptive to constructive feedback or criticism.
  2. This thread will showcase parts of the lives of a group of Deputy Sheriffs within the Los Santos County Sheriff's Department's Special Enforcement Bureau.
  3. Operation Genghis Khan January 08 2022, start: 1430 hours end: 1830 hours Davis Station Detective Bureau, Los Santos County Sheriff's Department Sergeant Nathaniel Ramirez, Narcotics Enforcement Team Sergeant Jack Cardone, Career Offenders Team Lieutenant William Hayes, Special Enforcement Bureau
  4. This thread will follow the life and adventures of James Crawford.
  5. Name: Jeff Alvarez Age: 35 Rank: Deputy Sheriff (Bonus II) Assignment: Special Enforcement Bureau - Emergency Services Detail "Neighborhood Safe"
  6. LOS SANTOS COUNTY SHERIFF'S DEPARTMENT Sheriff's Information Bureau Official Statement [OS-0013] Bomb squad deployed for suspected package at LS Transit Date Published: 20/DEC/2021 Point of Contact: Melissa Rhodes At around 18:30 on the 17th of December, the Los Santos County Sheriff's Department received calls for service regarding a suspect package at the LS Bus Terminal at Integrity Way, followed by internal government pagers regarding a suspect package requesting Transit Service Bureau and Special Enforcement Bureau to respond. Deputies responded to the incident immediately and discussed the incident with representatives of the Government who posted the original pager. Special Enforcement Bureau Special Weapons Teams and Canine Services Detail along with department supervisors arrived on the scene after the deputies began discussions with the Government representatives. A perimeter was established around the area while Explosive Ordinance Disposal trained deputies were requested. Following this, detectives from the Detective Bureau arrived on the scene to lend assistance and worked as liaison officers on our behalf within the Joint Terrorism Task Force to keep our federal partners informed of the ongoing situation, while the outer perimeter was extended for public safety. Credits: Special Enforcement Bureau Our LSSD Mobile Command Centre arrived at the scene to assume command and to allow better coordination of units on the scene and is declared the main command post. EOD techs arrived on the scene with the Mobile Command Centre and began to suit up in protective equipment, also known as the bomb suit. Following a detailed analysis of the suspected package, it was confirmed the package in question was a dud with the intention to appear like a real explosive device. The scene was declared safe by the incident commander and all evidence was collected and bagged for further investigation. Units were dismissed from the scene at 21:00. The Los Santos County Sheriff's Department reminds people to be vigilant of suspected or suspicious packages that they may see. If in doubt, do not approach the package and call 911 immediately.
  7. lamberto29

    Smuggling

    Smuggling Detailed description:Smuggling, a prequest for Gun/Drug importing, the system would work alongside or replace the current method of importing Guns/Drugs. Rather than Guns/Drugs appearing in warehouses through an act of god, They would be fractionally or entirely dependant on imports, less so for some things than others. I.E you are not gonna grow cocoa (cocaine) in Los Santos that can only be imported/smuggled. Weed, guns and other similar things would have a element of it being smuggled in, however their will always be a home presence for this stuff (Home growers, stolen weapons with numbers removed). What we would suggest is having a system similar to the current weapon/drug import system Requiring people to apply on the forums to be a “Smuggler” giving rp reason and story behind them being this. These smugglers would evidently need to have vehicles and connections to make the logistics work, planes or boats as an example and connections both in county and foreign to be able to import/smuggle this stuff in and get rid of it. The IC/IG way this would work is that you would have smuggling factions similar to gang factions however rather than trying to own turf and become involved in gang based illegal activities they would be focused on keeping their heads below the radar and shipping in illegal goods for profit. Import goods could be broke down into two varieties. Street: Weed, Pistol, Sns Pistol, .50 Pistol, Vintage Pistol, Machine Pistol, A.P Pistol, MicroSMG Mini SMG, Shotgun, Sawn-off Import:Coke, Heroin, Smg, Assault Rifle, Carbine Rifle, vests, cuban cigars, Bullshark Tesosteron The Street ones would be attainable directly for gangs, meaning they do not need it smuggled in by a 3rd party but would be able to get it potentially at a lower price in bulk from smugglers. The Imports would only be attainable via smugglers, these smugglers would get the goods when ordered by 3rd party (i.e street gang) and get rid of them ASAP The mechanics of this would be simple, have certain locations be “spawnable points” for the package, both for the Smugglers and street gangs. The Smugglers locations would be remote islands/at sea and need bringing back to the island and then getting to the final party (person who ordered it) The street gangs who get their goods via “street” means would potentially have remote locations on island as pickup points for them to collect said goods from. In both cases the containers would be sealed and you would get no use from them until getting them to their final destination. Commands to add: /CP (/CollectPackage) /LP (/LoadPackage) /UP (/UnloadPackage) Items to add: “Packages” box to be collected with goods in. ,Boat trailer for cars/vans, allowing smugglers to take their boats to the most logical place to sail from. How would your suggestion improve the server? These suggestions would add a level of realism to the weapons and drugs on the streets being difficult to get. The opportunities for roleplay would be greatly expanded as it would give county Sheriff’s work in the remoter locations, the city police would be able to try running checkpoints etc. to try prevent them getting into the city, SEB/FIB could have operations and investigations to try and catch these smugglers/gangs in the act. All of these allowing for more meaningful and impactful roleplay rewards for good policing. This would also give the air units of LEO more reasons to take out helicopters and potentially even reason for naval trained units with boats. As for the gangs and none LEO’s, the basic civilian won’t be affected apart from occasionally seeing a checkpoint or something. The gangs that currently exist would have far more realistic roleplay for obtaining illegal goods that involves active gang interaction and a realistic risk of being caught red handed. The smugglers who bring in the “foreign” import goods would be the most affected as this would give them an ability to do work of some kind that makes sense RP wise and would also create interaction opportunities. This would allow for effective law enforcement to affect the criminal economy of the world. This would also allow for more meaningful intergang interactions of a violent nature, i.e Mexicans trying to jack the Russians as they are bringing back a van load of gear. Additional information: The crates would only be loadable in appropriate vehicles, i.e you wouldn’t be trying to sneak guns into the hood with a supercar. The smugglers would have to remain independent from gangs and should not be associated with them in any way other than selling them goods. A potential discount for smugglers who get approved for certain vehicles (Boats and certain planes) As good smugglers keep a low profile this might see an increase in bribery attempts and the use of Hush money, Both of which are criminally underused currently. On this map are some rough ideas for placements of some “package” pickup points Yellow: Street/gang based pickup points. Blue: Smuggler pickup points. (for the smugglers points anywhere in the sea could work too. This is an idea from Horratio Totsen and myself.
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