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Posts
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Everything posted by St3fan[NL]
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Overhead interior lights for vehicles
St3fan[NL] replied to i dont wanna od in LA's topic in Archive
Added -
Forwarded for discussion
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Issue is the furniture costs, but I will run it up with Nervous.
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✅
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Oggy was going to make me a blacklist since those categories contain Badges etc for PD.
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I will make the command using the ugly ankle socks that we have now. I asked Oggy for sock mods but its not going to be a priority. So you will have to deal with these for now.
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Extra 2 Face Blend Slots specifically for Skin-tone blending.
St3fan[NL] replied to KFN's topic in Archive
Who ever added those ridiculous tags just got this locked. Bump spamming a suggestion wont work either. -
Making a specific container for every item is gonna cause thousands of extra database data while admins should just do breakin reports. If you been waiting this long report it to head of admins. We already added a storage container for the container script but we wont expand it anytime soon.
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Not gonna work. I already had a look around.
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Forwarded to LFM to review.
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IFM and LFM both said it will remain as it is.
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Ill lock this as there is mixed feelings on both ends. Ill throw it up within ifm and lfm.
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Allow /vpark with your car full of stuff in the inventory
St3fan[NL] replied to Orpheus49's topic in Archive
You can park cars with stuff just not guns or drugs. -
Let us buy things from stores when other stores are open.
St3fan[NL] replied to CertifiedKiller's topic in Archive
Its made for a reason as RP only businesses. -
Get me the socks id for both men and women.
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Allow the use of /gps anywhere if you have a smartphone
St3fan[NL] replied to BaBulie's topic in Archive
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We will add an automatic script to announce gunshots when shot around a house.
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Did your automatic motor vehicle break down? Push it.
St3fan[NL] replied to LAGhost's topic in Archive
Its really not, I have pushed my car IRL many times, depends on the type of car ofc. You wont be able to push a semi truck or a fire truck. But a normal family car sure. As for this suggestion, I wonder how good it is synced between players since its a clientside script. And I wonder how many times this is actually gonna get used... I think maybe 1 time a month...? So I doubt its worth our dev time to look into this at this time. -
Lol whats this..
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Add a weapon lockbox container purchasable in Ammunation
St3fan[NL] replied to Iasonas69420's topic in Archive
Added, two types. -
New /createitem type that's consumable but don't heal you, called "token"
St3fan[NL] replied to Jax's topic in Archive
Will be added as "Singleuse" type -
Add a weapon lockbox container purchasable in Ammunation
St3fan[NL] replied to Iasonas69420's topic in Archive
Ill have a look and consult with other devs. We sure wont add a Gruppe6 locker. And maybe two types. -
Only the main commands have been added to the list, not the 'alias' versions. So my guess is, if your command does not show up, its not the original command name. I will check with our staff team if we should include all aliasses as well..
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I made it so a tenant/property owner can unlock a storage cabinet OOCly, which removes the tenant/property owner check. It stays unlocked until a restart or when it's locked again. Reason for it being OOC: The permission "tenant/owner" was added to prevent thiefs entering homes and spamming Y to find cabinets. So removing this permission check by 'unlocking' it is at your own risk! Opening the cabinet up will indeed allow you to work easier with players around you.