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St3fan[NL]

Developer
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Everything posted by St3fan[NL]

  1. Not possible use F1 -> Quit game.
  2. Wind wont be added. As for the RP people need to RP accordingly, sure they can not know the cmd but after being told and still refusing you should just report them.
  3. This is IC set by the DOJ.This is a video game. If you want crime times like this we should start enforcing PKs as CKs too.. I am going to lock this as you probably should file this ICly, also next time you make a suggestion follow the format please.
  4. St3fan[NL]

    Savings account

    Was suggested like this week or something, will not be happening. Please use the search function.
  5. You cannot walk around with the camera either way so for videos I suggest using FP view.
  6. Chat is fine as it is. Thanks tho
  7. Im gonna lock this. We are not going to script something like this that takes up database space and server resources while it can be roleplayed and is plain simple PG if they do not follow their IC permissions to a vehicle.
  8. You should be able to trust your members to follow rules and OOC RP rules. If they IC do not have access to a vehicle they cannot take it out. Its common sense and PG if they do not follow the rules. You really dont need us to spend hours into making a script to force vehicle usage on someone while they instead should RP properly on a heavy RP server.
  9. Lol you dont need a script for this. You can just RP they not having access to the key locker for said vehicle and take it IC.
  10. Since you don't want anyone being able to explain their actions/have an opinion but players or management. I will be locking this and a management staff member can reply if they feel like it.
  11. Update 1.8a  Changes /spike is now spawning the spikes in front of the officer in the direction they are looking. /takespike is now requiring a size, 1 to 3 for the length of the spike. Fixed Spike trigger is now properly working. Client crash when choosing a vehicle too quickly from a garage spawner. We added a test sync fix to see if we can solve the burnout on vehicles when they come in range.
  12. Most of the time they were abused. They are a means to get around when you just join. People abuse the fact that they are exempted from needing a license and the list goes on. We literally did this 2 days ago. Its staying for now.
  13. Feature Showcase: Evidence Locker Information The Law Enforcement Factions have been seizing items from criminals since the beginning of the server, though these items were always deleted out of the server and did no longer exist. To counter this issue we have developed an evidence locker. Law Enforcement Officers can bring the items to the evidence locker and store them appropriately by filling out the format. They then get a label number which their entry is labeled as for future references e.g. court cases or investigations. Specific ranks within the Law Enforcement Agencies can also search through the entries from a specific locker and remove items from the locker, e.g. if someone filed a court case, won it and their weapon was seized upon arrest, this is a way to give it back to the person. Commands /evidencelocker (/el) - Brings up the User Interface and everything is controlled from there. Video
  14. Feature Showcase: Garage Spawner Information Since the old GT:MP days we used the Native GTAV menu's to spawn vehicles out of faction/business garages. Several factions got quite a motor pool and it was starting to become a hassle finding the right vehicle for you to use. Because of that we decided to make a new Garage Spawner which brings up a CEF based list of all vehicles with on top a filter menu to filter through the vehicles which should help you get the one you need faster! Video
  15. The only difference is the amount addition.
  16. This, I highly doubt it is going to change anytime soon so I will be locking this.
  17. Edit your topic to fit the template please, thanks
  18. Spread your suggestion over three different topics.
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