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ozymandias

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  1. I think $200,000 is the perfect amount to get a new character started. That way, you don't have to grind a job if you don't want to, as you can afford a basic car and apartment to get you started. It's enough to get you started but not too much to give you no reason to ever work. It's made making new characters much easier for me when I know I can just make the character and flesh out the character concept without having to work an online job to give them an apartment and car.
  2. See how fast I can do a lap around the entire map Or log off
  3. It honestly depends on the RP going on at the moment. For example, when I was with a faction, we all collectively agreed to age up a year or two - one day my character was 20, the next he was 22. That was fine with me because it worked for those I was RPing with. I'm about to start playing again, and I've agreed to basically pick up where I left off with the people I was RPing with then, as if no time had passed at all. Again, it'll be fine because the people I've RPed with are all on the same page. If my character meets someone new IC, he will generally just say he's been here "a few years."
  4. Sorry I'm not rping a crash Just won't do it
  5. Without fail, being in Discords or otherwise mixing IC and OOC with people I've met in game has led to me enjoying the RP less and less. I understand it being used as an organizational tool, but it really just becomes tedious. I don't like people being able to @ me and tell me to get on, or inadvertently metagaming by learning about IC events through Discord. I found that I enjoyed GTA:W the most when I was brand new to it and everything felt organic IC; my character met a group of people IC, got to know them IC, earned their trust, etc. Things started to fall off once we had an OOC connection. For me, it makes things feel less natural and more forced. I'm all for setting up RP scenarios OOC for the purpose of story telling and character development, but when you're PMing me on Discord telling me to get on so my character can pay his weekly fee to the faction, it's just gonna make me get on less.
  6. Yeah, definitely a little easy to tell who's a criminal and who's not. But at the end of the day, people are just trying to have fun through RP, so if they want to be obvious and play as a side character from the Godfather so they can find others to RP with, all power to them. Not my thing, so not my usual crowd. I like more of a slow burn and not obvious reveal, so I try to RP with people with similar mindsets. I find it more rewarding to have my character's criminal history and present revealed through IC events (slipups when trying to keep lies straight, accidental overlapping of social circles, having to call from jail after being arrested) than to just start flexing guns on people my character met a few days ago. I think people just need a little more moderation too. Crime is a broad category. Most people wouldn't blink if someone they just met / don't know very well revealed they're into drugs, but I think the story would be different if they just came out and said they're part of some OCG.
  7. practice makes perfect honestly find good roleplayers, roleplay with them a lot, learn from them experiment with different styles of rp - not even just legal/crim/whatever rp, but different styles of writing and of emoting (as long as it's not "/me would"!) i used to rp in past tense for a while, then picked up present tense and like that more. i used to like long emotes and long descriptions, but have since learned that being short and sweet works better for me. i also used to write big backstories for my characters and make like a list of traits and everything, but honestly now i just think of a character concept and kinda just wing it. if someone brings up my character's backstory in game i'll come up with it and write it down somewhere to be consistent, and as the character develops over time i'll keep his traits in mind. being flexible and able to adapt when you start playing with some good rpers is huge try to make your character seem more human, too. people don't really realize all the little things that we do that are subtleties in conversation / everyday life but if you can bring them out in a character it makes them feel so much more human. even just adding things like "uhm," "hmm," and pauses/occasional stutters in dialogue can be big. emoting about things like their facial expression/body language/small things like kissing their teeth or biting their lip or whatever all go a long way to make your character seem more real and less robotic, especially when the player models are just these weird stiff looking robots prioritize character development it sounds like you already have your head on straight about RP but just in case not: learn to embrace your character losing and recognize that you arguably get more character development from things not going according to plan than vice versa. learn to let go of control a little bit and take things in stride rather than trying to dictate everything that happens to your character like you would if you were writing a novel and just do what's fun
  8. chad FTBers get the character development of sexual relationships without the strangeness of typefucking join the chads
  9. light work compared to my gmod hours 😭
  10. One night my computer kept overheating during important RP and I was so upset that I rage-bought 2 expensive ass noctua fans that immediately solved the problem
  11. would love to try out some sort of government intelligence agency type rp, just dont have the time dedication required to build up a LEO character
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