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Ingram

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  1. Waste of time, please archive.
  2. Ingram

    NPCs

    One hundred percent not supporting.
  3. Basically not supporting to add anything 3rd party made, such as road texture, random car mods etc. This is ugly, and not professional. I do recommend to add mods within the game to the GTAO characters that are not use able by default, for example, GTA 4 interiors that designed for GTA 5 with GTA 5 graphics or a a very professional vanilla like made mapped interior. GTA 5 peds haircuts designed for GTAO usage. GTA 5 bags, hats, and other equipment that the peds carry that are not use able by GTAO characters. GTA 5 peds clothes to GTAO characters, for example https://www.gta5-mods.com/player/strippers-and-hookers-clothes * in exception there could be added very small and vanilla like mods (mods that are not exposing and look like R* has made them)
  4. I definitely support adding small mods, but KEEP IT VANILLA way, that means nothing like - But keep it classic and original, instead - like Soupiest's hairstyles and GTA 4 interiors. Nothing to shiny, exposed or unfit for the environment. Generally I do not recommend to add any kind of non related to Rockstar mods. They're still going to be a bit unfit as they were not made by Rockstar. Additionally, I wouldn't suggest to use any of those mods to avoid problems with R* Games and RageMP. Instead, use Rockstar made things only. As some people mentioned here, there are features within the game that are not being used like bags, umbrellas and other items exists in the game that are being used by the built in peds, that are not access able to the Multiplayer, thus to avoid any conflicts with the publishers. nothing like "Realistic blood" things, tires mods etc. There are MORE than enough modifications in game, the only things I'd love to see are bags, supermarket bags, flowers, like being used by peds, story mod players etc. (this bag can't be used, there are other backpacks that are wearable)
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