Jump to content

Narcan

Gold Donator
  • Posts

    223
  • Joined

  • Last visited

2 Followers

About Narcan

Recent Profile Visitors

2,758 profile views

Narcan's Achievements

109

Reputation

  1. I get your point but this is the reality of business in the real world too. Owning something that requires a ton of outgoings and coordination is challenging but you can reap higher rewards. On the flip side it's a lot easier to plummet your business into the red. If you treat it as an IC issue it's more than do-able with the right mindset; you shouldn't rely on the fourty thousand bonus to make an income.
  2. I bashed this game for a month straight. Stopped playing cause I thought it'd died + my group stopped playing.
  3. I think the, essentially free, $40,000 bonus is already generous enough to any business at the moment. I wouldn't necessarily change it since it seems to be working fine, however if I was to change it I'd suggest a complete nerf to the system in general. This is why bigger businesses that can't afford to profit soley off $40,000 should, and usually do, improvise with entry fee's, making actual brewery connections to supply their alcohol, or choose to just hire everyone in-house instead of recruiting external security. I'm an illegal role-player though so my opinion only comes from the outside looking in, so take with a pinch of salt.
  4. It's literally a command so your character can physically flip a coin or roll a dice, shouldn't ever be used for anything else imo. I'd argue that it's poor portrayal 100% of the time.
  5. You'd also complain if half the illegal community was banned, leading illegal roleplay to fold in on itself and therefore more than half of the server activity. It's not the most moral fix to the solution but probably the most logical one. Of course there was probably an ounce of financial investment in this decision from removing a fraction of the playerbase but it's also in our best interest as players for the server to remain as active as possible. If you have the mentality to cheat here anyway, you're more than likely going to continue too and improved systems to catch cheaters are just going to lead to a ban down the line anyway. Two most likely out comes are: A) Cheater continues to cheat and gets banned. B) Somebody who was cheating gets a wake-up call and stops. I'm fine with either of those outcomes.
  6. I agree, since there's probably people with the extensive knowledge required to kick start certain concepts that for one reason or another just don't have the time or motivation to do it themselves. If they could weigh in their opinions and/or knowledge without creating the concept themselves? That would help players who don't feel confident with the concept to give it a shot if they want too.
  7. I agree but I also find that if there is female characters who's roleplayers are interested in this, what would they do? Create it themselves? Sounds like a simple answer to most but with a lot of people, concept creation is not for them. Maybe through lack of confidence, experience or knowledge in the topic. For example, I personally wouldn't mind giving this roleplay a try but I'd need help and guidance in portraying a character in this unfamiliar environment, let alone in creating the concept myself. Then if you're like me and do not want to create the concept, you still may be interested in the concept but unfortunately it doesn't exist. Most roleplay concepts start when a single person or a small group with extensive interest lay the foundations out for others and it just hasn't happened here yet, for whichever reason. I'd rather see it done right by a group like the before mentioned than done for the sake of it.
×
×
  • Create New...