Jump to content

Vindus

Gold Donator
  • Posts

    598
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Vindus

  1. Keep it up
  2. Keep it up boys.
  3. It's been a blast boys. Best of luck with everything. Shout out to the day ones and everyone that helped me build this, it's time for a new generacion to take place. Con respeto y amor -Joker SSR
  4. A similar system was in place when the jail opened up. It worked perfectly. You prepared the evidence you needed if you needed any and made a report. You sent the screens on discord and got the ck approved instantly. I doubt you're roleplaying in jail as the illegal RP scene in jail and on the outside is completely different. Don't get me wrong, we don't want this so we're able to CK people on the daily, it is simply because it stops noobs from ruining RP and punishes non fear.
  5. Possibilities are endless my friend. How's SD supposed to even charge and handle deaths in jail when the inmate is walking around doing the same thing again? It's just demotivating and needs to be fixed urgently.
  6. Not true. I think you are mixing prison security levels up with our jail, what we have is a county jail where you might have someone getting caught for drunk driving and someone that has an ongoing case for armed robbery, locked up together. While it is true that the more violent inmates that have shown a tendency for violence against other inmates might be locked in segregation, that's an issue that's IC but the same could be said for many of the roleplayers that enters jail and would realistically be in protective custody. What I think is important to note is that all CKs would of course be approved by a staff member like it was before. It worked perfectly and everyone who was dedicated to the roleplay in jail liked it. I believe there was a certain type of roleplayers that did not like it. "I would find it unfair if say, for instance, a 'lesser' offender had to avoid RP out of fear of a CK because they're mixed in with a lot more dangerous criminals than themselves and they don't want to get involved." This is exactly the behavior that's an issue. Lesser criminals should fear the prison gangs and feel the consequences of roleplaying a criminal. If you're roleplaying a white character that gets caught and sentenced to jail, this would allow your character to interact with the white prison gangs and develop into them, maybe even join their faction and continue the rp outside. If you don't want to interact with them, stay out of jail or enter protective custody and roleplay the REDACTED the character is. Very simple.
  7. Probably cause a certain type of players were complaining. Don't take my word for it though, I'm not sure if it was Notbond that removed it but he was the one telling me about the change in rule. The way it used to work was that in jail, if there was a situation were someone broke the no fear RP rule or did something that put their character's life at risk, we could report in game and have any administrator approve the CK instantly. This was extremely efficient and took very little time to do, it also has great effect on jail RP and the players there. We as jail roleplayers felt that our RP was actually valued and respected, people who trolled us or ruined it with their nooby shit got punished, for example. There was a female that went up to the leader of the white car and called him a cunt in front of the whole pod. Now, this was before we forced a jail gender segregation. She got stabbed and force CK'd. Similar thing happened to hispanic inmates who outright disrespected the surenos and called them low lifes when they attempted to get the hispanic inmate to roll with them. It enforces a proper jail and proper RP in the jail. What Notbond (I think) did by changing this rule was allowing these nooby players to ruin the RP we have in there, cause let's be honest. Who wants to take one hour of of you limited free time to write up a CK app on some noob who just came and provoked you to kill him in jail and then wait for weeks to get it approved?
  8. It's like we had in the beginning, when jail was new we had a different CK rule. We could actually report in game for CKs and staff would approve them on the spot. This was later removed by Notbond if I remember correctly. But it should defiantly be added back.
  9. supported. The server NEEDS this.
  10. Good times
  11. Joker Garcia - Los Santos - 2020
  12. On one of my characters I have a similar thing going. It's a big house in El Burro, that's used as a trap house by the local gangs. However, when I applied for it, we wished to RP it as abandoned and we were allowed by PM. There was even a situation where that property was raided and at first PD was putting everything on my character but cause of the agreement with PM, it couldn't be linked to my character as it was only owned script wise by him. So the idea is already there, if there could be a script to support it, that would be great.
  13. Only thing that should be allowed smuggling out is notes, anything else is ridiculous.
  14. Congratz to 100, now hit 200. Keep it up, Rancheros!
  15. Very good suggestion and much needed.
  16. Report bad roleplayers? Not only should there be gangs in Vespucci but if we take GTA W lore into account, there has always been gangs in the area.
  17. Don't quote me on this but I don't really think anyone has been denied from making an alt for their fac. When I requested it, I pretty much did exactly that. I informed a member of IFM that I made an alt and the reasons for it. I think it's obvious the rule exists for a reason, is the reason good enough to limit factions? I don't know, We'll have to wait and see if IFM responds to this thread but there has to be a reason for the rule as the rule is rather "new". My personal opinion is that I don't really care. I would never have several alts in the same faction and I don't understand why people do it but some people like having four characters in the same faction, I don't think that should be against the rules though, it's just lame.
  18. I don't personally mind the rule, I guess it exists for FM to monitor factions. I've personally requested an alt myself and it was very easy to do. Then again, I wouldn't mind it not being a rule either but I can see why FM would want it like that, so they can ensure that factions can survive without the use of alts and control the amounts of alts being used in illegal factions. I don't really disagree or agree with the rule but I think I understand why it is a rule. While it is true that MG is already a rule, and you can report people for mixing info between characters. I guess with FM knowing about alts in factions, it might make their job easier if there is a conflict where someone has used more than one character. Either way, I don't think the rule is a big deal, seems a majority of illegal roleplayers wants it removed though, so maybe that's the way to go.
×
×
  • Create New...