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pateuvasiliu

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  1. This is such a ridiculous argument. So what, if there's 10 guys around Chamberlain I need at least 10 cops to go there? If you want us to consider Civilians as Active Combatants then you shouldn't complain when everyone in South Central gets followed by the helicopter and we call K9 for every traffic stop. You can't have your cake and eat it too.
  2. And this argument would hold merit if those 10 were in their gangbanger uniform and had their guns visible on their hip. It's pretty hard to mistake a cop in uniform for a civilian. If you demand cops think everyone in south central is armed and dangerous then you should expect oppressive policing there.
  3. They had backup. They had 4 cops there. You can't just assume everyone on the street is armed and dangerous, else we just start stopping and frisking everyone in Davis. But something tells me you'd find that abusive.
  4. Where were all those illegal roleplayers when Maya Valerio got CK greenlit for allegedly lying in court? She didn't CK the illegal player, yet a CK was approved on her. Bit hypocritical, no? If a cop can get CK greenlit for supposedly lying on the stand, why shouldn't a criminal get CKed for murdering 4 cops?
  5. How much lower should those punishments be exactly? You already get out after 2 weeks of prison, to the point where we have 20something characters with multiple murder charges under their belt. What do you want exactly, zero jail time? The crime on this server is a joke difficulty wise, considering there are barely any cameras in Los Santos and we're not allowed to use technology that helps identify suspects. If someone murders 4 people in broad daylight and does so in a way which can be proven in court even with our incredibly nerfed investigative tools, they should absolutely get clapped by the law.
  6. Do you think they call SWAT and half the Watch every time someone runs towards a building in South Central IRL? And just how often do you think gang members shoot at cops IRL? This isn't 1990.
  7. You're not asking for cops to be equally important, though. You're asking for 4 characters to be CKed just because a criminal roleplayer decided to shoot them. That's not 'equal', that's 'below'. The criminal getting CKed is a consequence of his choices. There needs to be some IC punishment for murdering 4 cops in broad daylight else everyone would do it with impunity.
  8. Actually my job is to roleplay a character who happens to be a cop, and getting CKed because someone decided to shoot up 4 cops at a traffic stop would result in the server having 0 cops ( because who in their right mind would invest time and effort in a character that can be killed at someone else's whim ) and being a 24/7 "The Purge" real quick. Now maybe you can't comprehend why that is bad, but it would kill the server real quick. As a criminal, shooting a cop is a choice. As a cop, getting shot at is not. If you can't tell the difference and why those two situations are not treated equally by the rules of the server, that's not my problem.
  9. He's given Death Penalty because he hit the Criminal Points treshold of 25 ( and this is how it should be, else you can murder people every week and keep getting out of prison after a short prison stay which is stupid ) not because he PKed 4 cops. And the people wanting cops to get CKed are insane. Nobody should get CKed for doing their job. The criminal chooses to murder cops, cops have no control over whether they are murdered.
  10. That already happens. Illegals often rob Guards and take their guns. The reason vigilantism doesn't happen is because it would get cracked down on OOC real fast.
  11. The lack of vigilantism is pretty unrealistic considering what a shithole Los Santos is IC.
  12. Not being allowed to do the roleplay you want to do IS roleplay isolation for some people. Which is why you're allowed to fast forward the healing process after you get shot, so that you aren't forced to RP in a wheelchair for 6 months. Isn't that every paperwork you need to write as a LEO/FD/DMEC? You alt tab to your Google Chrome and pause ingame roleplay to write an arrest report or a patrol report or whatever. At the end of the day it's still time you spend in roleplay purgatory. Those are necessary evils and frankly I think way more human hours are spent doing that than there are investigative holds. The only advantage of paperwork is that you can pause it. But that's exactly what happens, which is why every criminal under the sun runs away after they kill someone or why someone carrying guns on a traffic stop evades when they see K-9 coming. It's not like saying " Hi " to a police officer on the street will result in you spending 2 nights inside MRS.
  13. An EVOC course also happens once a month and I had to wait weeks for it, so no. It is far worse than a 48 hour investigative hold which would've passed with me playing World of Warcraft or being on an alt. Plus you're not going to be put on hold for something that isn't your fault. You're put on hold when they know you did shit but can't prove it enough to charge you yet. And yet most people choose to namechange while under a long admin leave, so what does that tell you? Both? Both entities should be aware that doing X will result in Y consequence. At the end of the day it's the player who controls the character. If you don't like prison OOC you're going to avoid getting imprisoned.
  14. Funny you should say that because I got hit by a madman blasting 130 mph through downtown with my sirens on and I got sent to driver training by PD while the guy walked without even a ticket. So I'm quite painfully aware of how much harsher the punishment is for LEO chars when they do something bad. And LEOs ARE placed on Admin Leave if IA has a strong case, an admin leave that sometimes shelves the character for weeks. Then take the hit and wait 48 hours. You SHOULD be scared of jail. That's the whole point, in real life they threaten to hold you if you don't talk. People here treat prison like it's vacation time. The amount of times I've seen someone snitch for a reduced sentence can be counted on one hand, and I've been here a while.
  15. Don't see the issue, there needs to exist punishment to cause SOME sort of fear/anxiety when committing a crime. We already see the result of traffic laws being a joke, everyone's blasting 120 mph through downtown because even if you hit someone and get arrested it's only a few days and a fine. The consequences are null. Investigative holds are to investigate. You can avoid that by confessing/answering questions. If you take them away you might as well kill investigation rp, which is already doing very badly because of all the tools LEOs should have that they don't on GTAW.
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