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Glenn_Fletcher

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  1. This is a REAL homeboy right here. Bring back the real sur trece.
  2. I'm not negative, I'm honest since I've seen people RPing sureno, yet they are driving around with sports cars wearing suits for 20k.
  3. Honestly, it depends on the click. You used to have black 18st members. Where White Fence 13 was purely based on the Mexican culture, since they are one of the oldest clicks in the east. Also as of the whole slang thing, you are in the wrong. You won't see somebody using terms like 'chale' 'vato' or 'ese' since they are really old. Also, terms such as 'orale' are very extinct. Now of course when it comes to prison, you can pick off a few words that were used in the 90's or the 80's since you might meet some old timers in there. (Such as the term ese, since it's used frequently in the correctional facilities).
  4. Contents Introduction The origins of the Southsider culture Portraying a realistic Sureño character 3.1 - Ways of talking Prison 4.1 - The Mexican Mafia and the Sureño car 4.2 - General Roleplay Tips 4.3 - Prison Slang Roleplaying a Female within a Sureño faction Introduction. Buenas Dias! This guide will go in deep detail when it comes to portraying a Sureño gangbanger on the streets, and in prison. I'll go through how the gangs operate, their hierarchy, the people who are involved within these gangs, and their relations with other street gangs/prison gangs. I've been on this server for a few months now, and I've realized that most of the people DON'T KNOW how to portray a realistic Sureño faction. I've seen people RPing 30 years old immigrants from Spain trying to join a Sureño faction, and I honestly want to update people on how these gangs work and what's their purpose. I'll also go through the history of the notorious Mexican Mafia (or also known as La Eme), their rivals, how they were formed, and how they maintain an army of 50,000 footsoldiers. The origins of the Southsider culture. Sureños are a group of Mexican American street gangs with origins in the oldest barrios of Southern California, there are hundreds of 'Sureño' gangs all over the states, and each has its own identity. The term 'Sureño' was first used in 1970s as a result of the war between the Mexican Mafia (also known as La EME) and the Nuestra Familia. The war resulted in a territorial division between the Sureños and the Norteños. Sureño standing for a southern aligned with the Mexican Mafia and Norteño standing for a northerner aligned with the Nuestra Familia. Nowadays most, if not all of the Sureños show their allegiance to the Mexican Mafia by doing graffiti, paying taxes and doing hits for them, crossing names out of the hit list, or also known as the green list. Most of the Southsider gangs claim 13 at the back of their name. 13 stands for the 13th letter in the Spanish Alphabet, which stands For M. Sureños use the number 13 in tattoos and graffiti. It is sometimes written as 'X3' or in Roman numerals 'XIII' (Sur13 or Sur XIII). Sureños started to claim blue since the Northerners were claiming red, however, there are a few exceptions, for example, Florencia 13 used to claim red, also some of the Eighteen street sets also claim red, since nowadays color banging is not as important as it used to be back in the 1980s and 1990s. Portraying a realistic Sureño character. Before making your character, you need to take in consideration his background, his hobbies, his family members, is he going to be a child with a single father or a single mother? Is he going to get bullied at school, or is he going to be influenced by the local gang because he never had a father figure, etc? This is a very important stage because it will be the very foundation of your character. When trying to join a gang, you will HAVE to be a teenager, most of the gangs don't accept adults joining the gang, they would rather recruit a kid they've known for years then a random guy who's in his 20's, and just showed up 2 weeks ago. Now you need to decide what nationality your character will be, if you are trying to join one of the biggest Sureño clicks, like Eighteenth street or Mara Salvatrucha 13, your character would need to be from El Salvador, or central America (in most cases). If you are trying to join one of the oldest Sureño clicks, like White Fence 13, you'll most likely have Mexican heritage. Now keep in mind, it's not the 1950's anymore so your character would most likely speak fluent English, and he'll not use any of the old school slang, words such as 'ese' are almost extinct in most of the neighborhoods because the majority of the old-timers are either dead or are in prison. Another question that you might ask yourself is why would your character join a gang? - Your family is financially unstable. Your family is broke, you don't want to ask your parents for money so you get involved in the entire gang scene. - You were raised with up with your mother, and you don't have a father figure. - You get bullied at school, so you try to find friends, eventually, you get peer-pressured into the gang. - Your brother was involved with the gang, so you look up to your brother. - Respect. Your character wants to be respected by somebody, he's tired of being treated as a nobody. Always strive to roleplay a character. When thinking about what to do/how to act/how to react, consider what your character would do instead of what you would do. Your character has opinions, emotions, thoughts, and family, he feels pain and he can be intimidated. He might have some sort of mental issue or learning difficulty, which is common among gang members. Think about your character's circumstances and don't hide behind the fact that the events taking place on screen can't affect you as a person. 3.1 - Ways of Talking Fish Stage If you are a fish and you were just snatched up from your neighborhood in Los Santos, you're most likely going to talk like the people that were around you- your environment. For example, if your character grew up in Vinewood back in the 90s, you're going to use out-dated vocabulary your clique used to talk with every now and then. Words like "Cabron" "A Huevo" "Chale", words people barely use anymore in the city. The same thing goes for new age gangsters from other cliques around Los Santos, your character would talk recklessly without thinking about what he says or promises, that's why fish are most likely to be regulated, used and manipulated for older inmates' good because of their understandable fear of older inmates. Intermediate Stage: Semi-Experienced Inmates At this point you think you have seen it all, you have been used before so you know who to not accept gifts from or favors. You know how to think better. You kind of know how to balance your words but you still slip here and there, since you're still used to the streets you haven't been in this system for long enough. The way the inmate's talk in this stage mostly goes as follows(Really depends on your development): 1. More maturity in the inmate's tone and words. 2. Doesn't shout in the cell-block or raise his voice whatsoever at anybody, not even other races like African Americans. 3. Has a more extended vocabulary from all the books he reads in his free time. 4. Stays calm in heated situations and thinks everything through after he realizes he has all the time to do so. 5. Mostly speaks with respect, unless it's with a fish to show dominance to the new-comers. 6. Doesn't talk about any Mexican Mafia-related business on the mainline(Because he knows better) unless it's in a cell with someone that's involved with it. 7*. Shows respect to Correctional Officers but doesn't talk to them. (Number 7 really depends on the CO and the history you have with them, it does anyhow apply to most) Experienced Inmates: Camaradas At this point, you memorized what every corner of the mainline looks like and you got familiar with the dark walls of the Security Housing Unit. Inmates in this stage are often much wiser than any others on the level 4 yard. They have a very extended vocabulary, wide knowledge of sureño procedures and culture in prison, and most importantly have a good grip on their tongue and actions. One thing you mark an inmate that spent many years in prison with is his tone and way of talking, they do everything a semi-experienced inmate does but you would mostly notice the following: 1. They don't burn many words, when they speak they speak for a reason. 2. When they talk they come off wise and only say things that matter. 3. They get sneakier with their actions, they mostly go to newer inmates to do their things for them. 4. They try to strike fear in new inmates with their words, trying to manipulate them. Prison. 4.1 - The Mexican Mafia and the Sureño car. Text is taken from an external source. 4.2 - General Roleplay Tips Always strive to roleplay a character. When thinking about what to do/how to act/how to react, consider what your character would do instead of what you would do. Your character has opinions, emotions, thoughts, and family, he feels pain and he can be intimidated. He might have some sort of mental issue or learning difficulty, which is common among gang members. Think about your character's circumstances and don't hide behind the fact that the events taking place on screen can't affect you as a person. It'll give you more to talk about if you think out your character's background, history, family, mental state, experiences, etc. It'll also make your roleplay far more enjoyable and less predictable. The 'best' roleplayers tend to be character roleplayers. You don't have to write out essays about your character but have a good idea of their background and experiences so you can use it to react to certain situations. Your character shouldn't just be an empty shell who's 100% committed to the car and being a soldier. Your character might be pressured into a kamikaze attack or a stabbing but then he might start bawling his eyes out when he's put in isolation. There are major things you should consider, like the effect of long term isolation (it's designed to break people. Those who aren't broken by it are usually sick individuals, sociopaths, psychopaths, etc.) or the effect of stabbing and killing somebody. Even if your character has shot and killed somebody on the outside, a prison killing is far more intense and personal. Consider these things and you'll have more fun. 4.3 - Prison Slang Shout out to @la tweaker for creating his Hispanic GANG RP guide. Credits for providing the slang list and some parts of the guide (Roleplay tips): Dennis_Ayala Emilio Barrera
  5. Sureño G'z always upto no good Also good guide homie. The server needs a PROPER Sureño faction.
  6. Xxxxxxxxx aka Warren_Borbeck's guide go in deep detail about rping in prison. There are some other good LSRP guides.
  7. I just wanna rock a swastika on my chest. I support this.
  8. I am up for this when prison gets released, where you can actually roleplay with people. (DOC, Sureños, Norteños, White supremacist, BGF, etc). For now we can keep it the way it is, but when prison comes out, this should be a thing. Also the sentences should be increased. People will actually think before committing a crime.
  9. Rip that farmer's head off!
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