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Ostin

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    Argentina

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    Tyler Manson

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  1. Totally agree on you, I've always bought from drug dealers though, because I'm here for the RP. But I'm trying to think the 'what if', you know? And at the same time bringing the idea that drugs are there to just create situations that depends only on how you RP them, rather than giving some 'real' experience, such as the different cars you may buy, or different guns, or houses, etc. Also this, maybe we need only mature and transparent people in the server. I mean, you create the experience. Getting caught by the police it's up to you, you want to actually have a spontaneous twist? Go ahead and be honest, let yourself caught by the moment rather than trying to WIN. RP is not about winning, it's about being present and getting through the experience, no matter if it's a good one or a bad one. But I agree, we need more clearer rules, so we avois these situations.
  2. If the problem is that the access to drugs is cheap, then you should raise the cost of the production system of drugs (I'm not familiar on the drug system, so I don't know a specific way on how to raise the cost of the manufacturing process). If the problem is that the drug dealers are not making enough money, as in a IRL way, then that's a little bit more complex. Thing is, there has to be an incentive for the customer to pay those extra bucks. Maybe a quality system? Where the strongest drugs are more expensive? But then the cost of those drugs should be higher aswell. And the economic benefit for the dealer won't be bigger than before. If there's no incentive to pay those extra bucks, I, as a drug user, wouldn't mind paying for the cheapest drug. Unless there is some RPish reason, such as I'm friend of the dealer or whatever. I've always thought that buying drugs aren't that important or crucial, when you always can RP consuming it. So if the price is expensive and threatens my economy in some way, I won't buy them, I would RP them. At the end, what matters is how you RP the effect, rather than script-wise consuming it. I'm not spending time to get money just to get my screen doing crazy stuff for a couple of seconds. But that's a personal opinion. Or you could raise the risk of selling drugs, so there's a reason to raise the prices. As an example, you could have a specific team in LSPD tracking the drug market, some detective/low profile stuff; or you could just raise jail time aswell. Lastly, if you sell grams then you probably won't be making enough money to live a luxury life. You get that kind of life by selling kilos. If your character is selling drugs for less than a garbage job salary, then he or she has to have a proper reason why he can't even be a garbage man. If the market is way to small to actually sell that amount of drugs, then we have the perfect scenario to develop some system that promotes gangs to fight for the drug territory. So drugs would get you a Pablo Escobar lifestyle only when you own the majority of the market.
  3. Banned for non-RP driving.
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