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Big_Smokes

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Everything posted by Big_Smokes

  1. I have the following cards on offer - whomever has the best offer can take them for cash. Artifacts Legendaries
  2. @vinar @DaggyS well done gentlemen smiel
  3. my brother in christ this will be the greatest thread in character stories I expect many features thank you
  4. This was the real second season of true detective 🙏
  5. my name is commander simmons and this is my favorite thread on the citadel
  6. Big_Smokes

    Boot League

    truly the most legendary of police officers, I will be watching your career with great interest
  7. To add on to the last bit: I recently came back to the server & the LSPD and during every training/exercise/anything to do with engaging with (more organized) criminals, they essentially warn you going ''if you do something stupid like engage a big group of dudes with guns and you die, you run a serious risk of getting CKed''. I don't know how often this is applied, but at the very least, the expectation/impression that it will happen exists and is used as a constant reminder not to be an idiot out of character. Whether this holds up in every individual experience people have with each other, I don't know. Probably doesn't, but as it is, things rarely do hold up 100% of the time. On topic though, I think this is a difficult one. CK applications exist for a reason and considering this court case's *potential outcome* was FM approved, I do expect that it went through the same process as a regular CK application or something similar where all sides were taken into account. I don't necessarily like CK's being forced as a concept at all (I believe it should be an agreement between the players involved, but, within reason, exceptions should be made) because nobody likes losing their whole story over something that as they perceived it wasn't even close to being worth ending their story over. I don't see how this situation is any different from any other CK application situation just because the courts are involved, however. I've seen a fair amount of replies going ''you should only get CKed if the victim got CKed'', but is that even true in most current/past situations where people get CKed? I would love to know because I am genuinely curious. Mind you, I've had very little to do with involuntary CKs during my time here and I wonder what the standard is in that regard.
  8. YTA, OP. ERP is a family activity and it is your own fault for neglecting to install GTA:W on their computers sooner.
  9. Glad to see my topic is still doing well. Didn't realize my faction changed to private security since I left though
  10. To combat this issue we have created the Force Investigation Section. A system is currently being trialed that does exactly this. And KarMagick? I don't remember you doing a lot of towing back when you were still in PD neither. Our guys do their best but nobody wants to do mindnumbingly tedious and boring tasks all day, especially when most times it's an administrator's job. (Read Syrike's comment) Nice to see you're still around, though. Remember to keep your shirt on pal.
  11. I've seen this pop up a few times. I've discussed this exact thing with FM and what you quoted here is a common misconception. There is no such rule on the server for any factions. Factions that do this restrain themselves, not the other way around. I've actually read this whole discussion and I'm sorry to say this but according to what I was recently informed of by management, you're all pointing fingers at each other without realizing you're all wrong. There is no ''you can't come back to x position after CK rule'' in place that blanket covers all factions on the server. There are a select few factions which choose to do this themselves, and that's completely onto them. Why does the LSPD choose not to make people jump through hoops after getting CKed most of the time? Not because it would be a waste of their time, no, but a waste of everyone else's time. Some of you may not know this, but a decent 40% if not more of the time spent ''playing'' the game for law enforcement roleplayers past their probationary ranks is spent writing documents. And we (both us and the LSSD) have made it our sole purpose to take out any non essential documentation. But that still leaves us with **a literal shitload** of work that simply must be done to achieve some semblance of realism within law enforcement roleplay. I think it's a waste of time for my 3+1's, detectives, sergeants, lieutenants, captains, commanders and deputy chiefs to go through the motions ICly and administratively with someone that for example has already reached the rank of Lieutenant in my faction and just happened to get himself CKed/arrested/removed for whatever IC reason if it's not necessary and the roleplay leading up to it was of good quality. These people who play this game as a hobby in their free time and do not get any financial compensation for behaving like they would in a real business environment spending countless hours teaching people who actually need that new experience should not be further penalized for having chosen this path, simply because of an arbitrary rule that defines who and when may start at what position, for no other purpose then ''the need for every character to start fresh from the bottom''. This might sound like mixing to you, but at the end of the day: You are not just roleplaying a character in the faction. Yes, you might be roleplaying a character who is a lieutenant. But that also means you are actually fulfilling the tasks of a lieutenant. Which means you are in command of a group of 20+ people, or multiple groups of people. This means you need to have experience. Real, over time gained experience. You need to be able to communicate with people. Not communicate in the sense of saying ''hello'' and ''goodbye'' every day, but you need to be able to ensure they do their jobs, that their jobs are done in a fashion that qualitatively is at the very least good enough for the LSPD and you need to manage the careers of these people. Deciding if they get promoted, deciding if they get demoted, offering new positions to these people... yeah, that's all part of the career package. Do not for a second underestimate the fact you need to be competent and experienced OOC to even get close to these positions. At minimum with restrictions in place, it will take you 7-9 months in the faction to get to Lieutenant. Only two people have ever reached the rank in the minimum amount of time it took to get there. Most people take at least 9-12 months to achieve a position this high or of similar workload in the LSPD. Losing people that you have spent 12 months training, guiding and evaluating for a particular job or part of the faction hurts. It doesn't just hurt the organizational readiness of the faction, but also ruins OOC motivation and makes it very difficult to maintain team cohesion. All of these things not happening were a big part of the LSPD being able to change so much already in 2020. When you create a character, you can have that character be whomever you want to be. I do not see any good reason why on a case by case basis in good judgement people can't decide that their character is a police captain who just so happened to go up the rank in unnamed district of the LSPD, because it suits the greater needs of both the faction and the community to have that OOC person retained in their position. Now don't get me wrong. IF people want to voluntarily step down, take a lower ranking character, whatever, that's fine by me. And they do have to go through the motions like everybody else. But in situations where it is unnecessary and causes an OOC brain drain of ANY faction, be that the LSPD or for example a much smaller faction in which that person getting removed is playing a pivotal role and absolutely cannot be taken away from their position or it will hurt/destroy said faction, it's unbecoming of any of us to ask that person to start completely from the bottom simply to satisfy our own needs. It's selfish and will hurt the quality of the server in the long run.
  12. This goes for both of you, but this is not the place to discuss/post player reports. Take it elsewhere; I believe I was very clear in the original post what the intent of this topic was. If you have constructive feedback, you're welcome to post it however.
  13. Doubt it. I did stream it but I never post stuff on reddit myself.
  14. Be big brain and form ireland - If you want to do a bigger challenge, I'm currently doing naples > two sicilies > italy > roman empire. I'm the Italy stage now and it's good fun.
  15. That's the thing though. Take it with a grain of salt, but things get lost in translation. I think we all prefer to get our information straight from the source - your insight is appreciated nonetheless, though I have left most of my LSRP experiences far behind me in favor of what we've been able to accomplish here.
  16. As cascade stated, this topic is not meant for single incidents or anything of the sort. Please read the original post, and if you encounter someone in my faction who behaves in the way you described, please report it so that my staff team or I can take action.
  17. If it happens, it happens. If it doesn't, it doesn't. Just like real life. That's my perspective on it anyway.
  18. It's not so much that I don't want to see factions shut down period, but I want us to have to work for it and not have the other party feel like we got an ''easy'' win. This is why I previously refrained from allowing undercover officers to insert themselves into factions, because the tool is simply too strong. I would only ever authorize that if things go too far (i.e. faction starts to commit mass murders and they NEED to be taken down. That hasn't happened here yet, though) Wires, moles and trackers however level the playing field. It's not necessarily easy for the police department to obtain, because it requires us (any law enforcement factions with investigators) to obtain serious information about person x, property x, you name it, before an electronic surveillance warrant will be granted. I know we previously spoke about arrest / search warrants in topics other then this one, and the same (if not more stringent) requirements will be tied to obtaining these warrants. Surveillance is the name of the game, and it's already given the police department (through a considerably high amount of work) the opportunity to gain a lot of information, but it's always shy of giving us that hammer we need to hit the proverbial nail in the head. I have a history of being a vice / organised crime investigator personally, as that's what I previously did on the community I played before I joined GTAW and it will always have a special place for me. I was personally a big part of spearheading the movement to get this added to the server. What everyone, my detectives included, has to understand about wires is this: They are no joke. Wires are a seriously powerful tool (which is why for example the FBI took them very seriously in the 70's/80's and used them to seriously hurt LCN in New York) and that is the way we are going to approach it too. I know that a lot of you in the community have complained in the past about the LSPD's DB incapability to do a lot of damage specifically to non-open criminal factions (so discount gangs and motorcycle clubs for a moment) because it is extremely difficult to effectively identify a faction's chain of command through surveillance unless they openly advertise it. That being said, this is the tool that levels the playing field. This is not going to make the police department (or any other investigate entity) overpowered. If anything, this merely levels the playing field. All those conversations you're purposely having inside buildings now because you know there's nothing the LSPD/LSSD/SABI can do about it? That time is over. This forces you, the criminal roleplayer, to always be on your toes. This forces you to think twice about what is safe and what isn't. To give you an example of what wires are useful for, I'll bring up the most basic thing. Buy busts. You've heard about them, right? For those of you who don't know, a buy bust is when an officer in plain clothes approaches you, the criminal, to buy contraband from you. Previously we were very apprehensive about doing these types of operations, because officer safety (as it should be) is one of our number one priorities. Wires however give us the ability to, in real time, listen in to what the officer is doing instead of relying on texts or calls to know how they're doing. This tool has been widely available to police departments in the US (and probably across the globe as well) and it will simply function as something that will level the playing field. What is the point to playing a high level LCN character when you know that the LSPD can't physically ever do anything against you not because of incompetence, but because the script simply doesn't support it? There is only so much cosmetic fear you can roleplay without it getting dull and not feeling like you genuinely might be at risk. TL:DR - To some of you this tool might seem very minute and to others it might look overpowered. Both sides I get. If you're an associate then you probably won't care about this addition - and rightfully so, because it's not really meant to have an effect on you. This tool is there for police detectives to have the ability to bring the hurt to faction middle management and leaders - which is something I believe both sides have been waiting for for a long time. IF you can't tell, I'm personally very excited about this addition because I know that it will finally give the police department the IC ability to start genuinely ramping up investigations. In turn, I know this will bring many more people to the detective career path and will hopefully result in a more active police department detective bureau - something that the entire server will benefit from. If you are worried about usage of wires, you can find reassurance in this: In the Los Santos Police Department, using a wire illegally will simply not be allowed, period. I will put an OOC restriction on it because the tool is too powerful to be abused. The only times that people will be using wires will be to either wire up a police officer during a buy bust, to wire up a confidential informant (which we always OOCly vet with LFM/IFM to ensure they have IC reasons to rat instead of just OOC) or to wire up a business for which a warrant has obtained. If there are any further questions, please let me know. I do not want any of you to be confused/concerned about our wire usage. I am personally very invested in it (because I roleplay a detective as well) and will not accept any abuse of the tool.
  19. This is not the place, please read the original post. Private message me please and I'll do what I can to help.
  20. We don't have a ban on foreigners joining the department - we follow the exact same standards ICly as the LAPD does. Although we heavily discourage it, there will be a person every blue moon that joins our faction with a background like that. On the flipside, we've started cracking down heavily on people using foreign slang because of ignorance. There were several new guides posted in the past 2 months about proper speech patterns, roleplay styles, the works. We grouped up with a large part of the faction's American population to go over mannerisms, slang, you name it to improve the quality of the support we offer. We had our middle management then focus on their own direct areas of influence (patrols, divisions, etc) and educate their folks where need be. The people I know were concerns at the time have been dealt with either by way of removal or course correction - does that mean people can't slip up every now and again? Dude. I wouldn't be surprised if one of the many many many brits in my faction uses or has used British slang by accident. Accidents aside, refer to my first post. We don't have a ban on naturalized citizens joining and thus it's possible for someone to grow up in the United Kingdom and somehow find their way here. We have, however, started cracking down heavily on it OOCly since ~ 4 months ago. There are several topics in the open area of the LSPD forums that explain what we look for in members, with more in depth topics open to the people that pass the initial stages of recruitment / are a part of the faction. We have only recently taken a hammer to our recruitment process to re-do it from the ground up. It will take time for all of that to straighten out. That being said, if you have any recent examples of this happening, I encourage you to pass them along.
  21. OH okay fair enough, my bad! It's not uncommon for people not to know exactly what it means / the difference between probable cause and reasonable suspicion, all that fun legal stuff.
  22. What copacetic meant is probable cause of a crime being committed. It's a standard of proof or threshold that has to be met before a warrant can be signed off on, an arrest made, etcetera. https://en.wikipedia.org/wiki/Probable_cause < wikipedia article explains it pretty well in depth.
  23. He put the air quotes there for a reason. Let's keep this reasonable and not stoop into the realm of taking things on face value when clearly they weren't intended to be taken that way. What he's trying to tell you is that within the confines of his role as a law enforcement officer in the game, his character will do what it can to achieve the goal as it's set: arrest x criminal, perform y action, etcetera. He's not saying he will bend over backwards out of character to get you in trouble if you mess up. He's not saying that, out of character, he's going to spend his days making people's lives a living hell for the sake of doing it. He's expressing here that when it comes to the reality on the ground, his character will do what it can do to achieve their goal. And guess what? That works on both sides of the coin. Don't you try your best to get away from the police when you're put in that situation? Aren't you out there on the grind trying to get rid of your illicit substances/illegal firearms as best you can for the most money you can? I'm not trying to be an ass and you don't see me slinging shit at criminal factions either. I'm saying preach what you teach, especially if you're in a position to do so. That's not me saying ''I'm the internet police and if you ever say something on the forums that may be slightly misinterpreted I am going to fire you!!!'', that's me saying if you're genuinely out there behaving in that manner, you will be dealt with. And even then, when people post things like this? They will be spoken to about it. Probably told that it isn't smart to say things like that on the forums, especially not when we're already in a precarious position sometimes due to this faction's past. That doesn't mean that the man is out there in game doing exactly as you'd accuse him of just by way of him having said that on the forums, because if he were, then he would be in trouble. However, all of that enforcement is invisible and for good reason. You won't see things being done about that because, well, it's done in private.
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