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Big_Smokes

Support
  • Content Count

    418
  • Joined

  • Last visited

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Big_Smokes last won the day on April 20

Big_Smokes had the most liked content!

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About Big_Smokes

  • Rank
    Game Administrator
  • Birthday 07/10/1997

Personal Information

  • Gender
    Male
  • Location
    Nederland
  • Occupation
    Law School Student
  • Interests
    ^^

Character Information

  • Character Name
    Charles Hughes
  • Faction
    Los Santos Police Department

Recent Profile Visitors

1587 profile views
  1. Big_Smokes

    Traffic lights are synced, it's just so long as you're not blowing through them at 60mph most officers to be completely honest don't really care enough to pull you over and give you a ticket because well - traffic is non existent on the server. It would also just cause everyone to have a horrible time & would not add anything to the overall RP quality of the server. When we do start enforcing these laws more heavily it is usually because of people in high end vehicles driving at crazy speeds in certain districts of the city. That aside however it's still against the law and you may be fined if you end up running a light in front of traffic division units (which are specifically there to enforce traffic laws when they are not responding to 911 calls), one of their operations or a patrol car with a rookie in it. It seems like you've just been lucky so far! We don't have any sort of gentleman's agreement in place that prohibits people from giving tickets out when it's questionable or feels over the top, most people just don't because they have bigger fish to fry. That's not to say there's anything wrong with giving out tickets, it's just that at the moment we have a healthy balance of it being enforced when it has to - but not to a point where it's an OOC nuisance to players on the server.
  2. Big_Smokes

    Slander
  3. Big_Smokes

    Recent memorandum regarding our goals for 2020: Our goals for 2020 To all Faction Members, As I have told most of you in the past, we aim to be as transparent as possible when it comes to the direction of the faction and the goals we set to achieve it. Over the last few months most of you will have heard about these things in passing or during the Chief's hours, but here are our goals in full: Providing a Realistic Police Roleplaying Experience Providing a realistic police roleplaying experience through faction portrayal and roleplay quality. Although this has been a topic of contention in the past, the LSPD does not wish to become and will never be a full mirror of the LAPD. It's not feasible and does not fit our universe, however we still believe that being loyal to our real life counterpart where possible should be a focus. When it comes to deciding on cosmetic issues, we will choose to follow the LAPD where we can. It does not hurt anyone where it does provide niche roleplay for those that appreciate it. We will however not implement things simply because the LAPD has them, we aim to take a realistic approach and only adopt what fits our server universe. We're an inner city police department which has gone through the ringer with the consent decree (like the LAPD in real life) that focuses on community policing, good public relations and effective usage of (specialized) resources. Improving community interaction, institutionalizing police culture and focusing more on roleplay. Passive roleplay has been a (rightful) point of criticism on our conduct for a long time. The mindset that this faction used to have is a long bid from what it is now, but we feel there is still room for improvement. Over the past few months following the restructure and revamp of the Operations Bureau and it's Field Training Program, we feel like we have already taken gargantuan steps in this direction. Ideas have since continued to flow in and are being adopted as we speak, while both the supervisor and command teams are currently taking serious steps to both improve and showcase this roleplay from a higher level as well. To that end most of these goals go hand in hand, improving on passive roleplay in the short term is from our point of view the gateway to achieving our other goals. Legitimizing career paths outside of the Operations Bureau and for Civilian Staff. With the changes made to the Operations Bureau, career paths have already been largely amended for all of our senior staff. Sergeants are now no longer bound to the Operations Bureau which has seen a faction wide increase in productivity, with more dedicated staff stepping up to the plate in Operations while those interested in other areas are now able to put their time forward to working on their focus. When it comes to Civilian Staff, we feel like more drastic steps are necessary to improve the quality of their roles and the retention of Civilian Staff. To combat these issues and improve their quality of life, a new Personnel Division is being created which is going to be led by the first non-law enforcement ''command officer'' and will largely be responsible for managing and training civilian staff in the department. We intend (and already have in some places) to create more leadership positions for civilians in order to legitimize their career paths, to be in line with the total growth of our faction. Advertising and representing the faction As has already been made quite evident, there is a value in showcasing our work. This is not just to spark community interest in the faction (although it is a very useful tool for it), but also to restore faith in our faction from a wider community perspective. Although we have already come far from 2018, we feel that everyone that has been a part of this faction so far deserves more praise from the community. Part of that is showing to the community we are willing to improve and already have come a long way, and publicly posting roleplay screenshots is a big part of that. I ask all of you personally to please keep pushing these screenshots on our faction thread which can be found here. MRCAD has been charged with updating and renewing our social media, and a new faction thread is currently in the works. Reducing busywork, automating systems where possible and updating old material Nobody likes the forum. I don't like the forum. You don't like the forum. We've always been plagued by paperwork that no matter how small can build up if you don't stay on top of it. We have never liked that, nor should we. Wherever we can as leadership we wish to push these processes to the MDC or automate them where we can. There is no specific area for the faction in mind, we simply wish to make life easier where we can so long as it doesn't forsake the quality of our work. Beyond this we have been pushing for an update of the Los Santos Police Department Manual which is as it stands a bit all over the place and have pushed out our first few handbooks. We currently have many more new handbooks in the works and will continue to add them where and when we can. Expanding the faction Alongside the above, we also wish to expand the faction wherever and whenever we can. As the amount of members we have grows, new opportunities will open up to create more areas in game and in the faction. When it comes to divisions, it gives us the unique opportunity to start trialing projects such as the Force Investigation Division, task forces in the Detective Bureau and new patrol areas. The Operations Bureau since it's reinvention has been built on a template that allows for easy expansion, with our next patrol station already having been publicly announced. Rockford and Mission Row will be our first two stations and form the core for our patrol divisions. Our goal is to, as mentioned before, create unique atmospheres around these areas where we can. We want each station to have it's own identity, own people and own style of policing - where possible and not outside departmental standards. More recognition for individual deeds Awards and commendations have always been a thing but handing them out has not always been our top priority. Individuals that excel in their jobs however deserve the recognition that comes with these accolades. In order to improve on this, we are looking to streamline this process and implement more diverse routes of recommending people for medals. Furthermore, supervisor and command staff will be continuously encouraged to hand out awards to those that deserve them. Further improving the quality of training With the removal of the in game academy, all levels of training are now completely in-service. The Field Training Program now functions as the first place where officers get formal training in the game. The Field Training Program itself has undergone a complete restructure with the sole focus of having officers trained in the game. The current list of learning goals is being expanded on as we speak and will be further tweaked as we go along. The Police Training and Education Division has finally opened it's doors and has started training officers in a variety of courses, with the classroom sessions soon becoming available as well. Our intent is to keep building on these areas and the Personnel and Training Bureau to improve the amount of training available; furthermore, for some levels of progression undergoing and being certified in certain things will become mandatory to further encourage officers to actually attend and undergo additional training where possible. My personal goals It has been almost a year since I was assigned to this position. We have had our ups and downs, but so far I feel like everyone has been putting their best foot forward and has made my life a lot easier then it could have been. I want to see this faction achieve the level of roleplay quality we all know it can, and I want to see you all receive the recognition you deserve. Like I've mentioned before in this topic, we've come a long way from the department some people accuse us of being, and I do not intend to let go of this chair until everyone sees what I see in you. Let's go get this bread. Sincerely, Chief of Police Charles Hughes aka Big_Smokes
  4. Big_Smokes

    Our goals for 2020 To all Faction Members, As I have told most of you in the past, we aim to be as transparent as possible when it comes to the direction of the faction and the goals we set to achieve it. Over the last few months most of you will have heard about these things in passing or during the Chief's hours, but here are our goals in full: Providing a Realistic Police Roleplaying Experience Providing a realistic police roleplaying experience through faction portrayal and roleplay quality. Although this has been a topic of contention in the past, the LSPD does not wish to become and will never be a full mirror of the LAPD. It's not feasible and does not fit our universe, however we still believe that being loyal to our real life counterpart where possible should be a focus. When it comes to deciding on cosmetic issues, we will choose to follow the LAPD where we can. It does not hurt anyone where it does provide niche roleplay for those that appreciate it. We will however not implement things simply because the LAPD has them, we aim to take a realistic approach and only adopt what fits our server universe. We're an inner city police department which has gone through the ringer with the consent decree (like the LAPD in real life) that focuses on community policing, good public relations and effective usage of (specialized) resources. Improving community interaction, institutionalizing police culture and focusing more on roleplay. Passive roleplay has been a (rightful) point of criticism on our conduct for a long time. The mindset that this faction used to have is a long bid from what it is now, but we feel there is still room for improvement. Over the past few months following the restructure and revamp of the Operations Bureau and it's Field Training Program, we feel like we have already taken gargantuan steps in this direction. Ideas have since continued to flow in and are being adopted as we speak, while both the supervisor and command teams are currently taking serious steps to both improve and showcase this roleplay from a higher level as well. To that end most of these goals go hand in hand, improving on passive roleplay in the short term is from our point of view the gateway to achieving our other goals. Legitimizing career paths outside of the Operations Bureau and for Civilian Staff. With the changes made to the Operations Bureau, career paths have already been largely amended for all of our senior staff. Sergeants are now no longer bound to the Operations Bureau which has seen a faction wide increase in productivity, with more dedicated staff stepping up to the plate in Operations while those interested in other areas are now able to put their time forward to working on their focus. When it comes to Civilian Staff, we feel like more drastic steps are necessary to improve the quality of their roles and the retention of Civilian Staff. To combat these issues and improve their quality of life, a new Personnel Division is being created which is going to be led by the first non-law enforcement ''command officer'' and will largely be responsible for managing and training civilian staff in the department. We intend (and already have in some places) to create more leadership positions for civilians in order to legitimize their career paths, to be in line with the total growth of our faction. Advertising and representing the faction As has already been made quite evident, there is a value in showcasing our work. This is not just to spark community interest in the faction (although it is a very useful tool for it), but also to restore faith in our faction from a wider community perspective. Although we have already come far from 2018, we feel that everyone that has been a part of this faction so far deserves more praise from the community. Part of that is showing to the community we are willing to improve and already have come a long way, and publicly posting roleplay screenshots is a big part of that. I ask all of you personally to please keep pushing these screenshots on our faction thread which can be found here. MRCAD has been charged with updating and renewing our social media, and a new faction thread is currently in the works. Reducing busywork, automating systems where possible and updating old material Nobody likes the forum. I don't like the forum. You don't like the forum. We've always been plagued by paperwork that no matter how small can build up if you don't stay on top of it. We have never liked that, nor should we. Wherever we can as leadership we wish to push these processes to the MDC or automate them where we can. There is no specific area for the faction in mind, we simply wish to make life easier where we can so long as it doesn't forsake the quality of our work. Beyond this we have been pushing for an update of the Los Santos Police Department Manual which is as it stands a bit all over the place and have pushed out our first few handbooks. We currently have many more new handbooks in the works and will continue to add them where and when we can. Expanding the faction Alongside the above, we also wish to expand the faction wherever and whenever we can. As the amount of members we have grows, new opportunities will open up to create more areas in game and in the faction. When it comes to divisions, it gives us the unique opportunity to start trialing projects such as the Force Investigation Division, task forces in the Detective Bureau and new patrol areas. The Operations Bureau since it's reinvention has been built on a template that allows for easy expansion, with our next patrol station already having been publicly announced. Rockford and Mission Row will be our first two stations and form the core for our patrol divisions. Our goal is to, as mentioned before, create unique atmospheres around these areas where we can. We want each station to have it's own identity, own people and own style of policing - where possible and not outside departmental standards. More recognition for individual deeds Awards and commendations have always been a thing but handing them out has not always been our top priority. Individuals that excel in their jobs however deserve the recognition that comes with these accolades. In order to improve on this, we are looking to streamline this process and implement more diverse routes of recommending people for medals. Furthermore, supervisor and command staff will be continuously encouraged to hand out awards to those that deserve them. Further improving the quality of training With the removal of the in game academy, all levels of training are now completely in-service. The Field Training Program now functions as the first place where officers get formal training in the game. The Field Training Program itself has undergone a complete restructure with the sole focus of having officers trained in the game. The current list of learning goals is being expanded on as we speak and will be further tweaked as we go along. The Police Training and Education Division has finally opened it's doors and has started training officers in a variety of courses, with the classroom sessions soon becoming available as well. Our intent is to keep building on these areas and the Personnel and Training Bureau to improve the amount of training available; furthermore, for some levels of progression undergoing and being certified in certain things will become mandatory to further encourage officers to actually attend and undergo additional training where possible. My personal goals It has been almost a year since I was assigned to this position. We have had our ups and downs, but so far I feel like everyone has been putting their best foot forward and has made my life a lot easier then it could have been. I want to see this faction achieve the level of roleplay quality we all know it can, and I want to see you all receive the recognition you deserve. Like I've mentioned before in this topic, we've come a long way from the department some people accuse us of being, and I do not intend to let go of this chair until everyone sees what I see in you. Let's go get this bread. Sincerely, Chief of Police Charles Hughes aka Big_Smokes
  5. Big_Smokes

    User is already on the LSPD forums afaik. If you still have issues, DM me Smokey#3454
  6. I agree, which is why we already have all of that. I was just saying we lack crucial script support for detectives to do as you said.
  7. I've commented on this on my faction thread, but the TL:DR is that we're lacking crucial investigative script support which we're currently waiting on being added. There quite simply is nothing my faction members can do about this, nor do I blame them. They use the tools they do have to the maximum of their effect, but we are lacking the serious tools required for follow through.
  8. Big_Smokes

    @Moonsong about time brother!!!!!!!!!!!
  9. Big_Smokes

    Mission Row is a patrol station, not our headquarters. The headquarters building is in Vespucci. As for Mission Row, we used to have parking prohibition signs around & try to encourage faction members to park in the garage next to it, but afaik the parking signs are still gone (they were removed along with a ton of other exterior mapping at the time) so civilians don't really care and just park wherever. Nothing we can do ICly to enforce this atm. edit: apparently they've returned. Need to look into this!
  10. Big_Smokes

    Hello everyone. To bring this back on topic & to show you some results of what has been discussed on this thread, what has been discussed internally & what we have come up with ourselves, here are a few things we've recently done to improve our faction. Reworking recruitment I'm writing this as I'm finalizing the recruitment process, but the front end is already very much done and something I can link here. I took a little inspiration from what the Sheriffs Department did with their recruitment process, which is setting the bar & making clear expectations from the very start. You can find an example of this in the topic I just posted in our general recruitment area here: https://lspd.gta.world/viewtopic.php?f=1195&t=32613&p=160762#p160762 As you can see this topic is completely OOC, which was intentional. Something we've always lacked besides the obvious RP testing during our recruitment phase is actually explaining to potential applicants what it is that we expect from them coming into the faction. We have removed the in game academy because we felt it wasn't working as intended. People that hit the ''academy stage'' of our recruitment are now given a plethora of OOC resources to give them an idea of what the academy process would be like and how it would affect their character, while being given IC resources to serve as a replacement for classes they would have received attending the academy. Although the LSPD manual remains a big resource for people doing the exam, they will be substituted by materials in video form to give form to how those policies would apply in an in the field context. Knowledge A few days ago one of my Deputy Chiefs, @Sam2, finished what he likes to refer to as ''Hanlon's handbook'' or as it's officially known the Peace Officer Standards Handbook, which is a well and truly in depth piece of writing on the deeper procedural questions and ethics that come to play in day-to-day events that police officers come across. This also forms the basis for our new handbook system, which is now 8 parts rich. The next few volumes have already been written and are a-waiting proof reading so they can be rolled out in the days to come. One chief complaint (whether warranted or not) has been that either we have not provided the right resources for people to study, or that people lack knowledge. In combination with our new Field Training Program we are currently working around the clock to provide more resources both in character (how-to guides, more in depth reading) and out of character (roleplaying an American law enforcement officer, passive roleplay, etc) resources for people to study and refer to during their time in the faction. Field Training As of last Academy drive we have completely redone our field training program from the ground up. What used to be a simplistic system of constant evaluation now has evolved into something much more then just that. The emphasis has returned to senior officers functioning as teachers within the game where they instruct their rookies on a giant list of subjects they need to cover while in training, rather then file mile-long reports after the end of a patrol that the rookie never gets to read RE a select few skills that we asked them to be graded on. This goes coupled with a team that is dedicated to do the actual evaluating, to ensure the evaluations that are done are of high standard and most importantly consistent. The work that the Field Training Program Management Team (as they are called) has been putting in the past few months has been absolutely vital to evolving the faction to where it should be. Passive Roleplay Passive roleplay may be the last on this list but it's certainly not the least. Over the past few months the leadership team of my faction has been discussing our goals for 2020, but as it happens passive roleplay (and by extent roleplay quality) is our biggest concern and priority. Although we feel like our faction has been moving in the right direction, we don't feel like we are where we want to be and that we, as a leadership team, have not in the past placed enough emphasis on providing support and materials in this area. Passive roleplay is not just something I can take two paragraphs to explain, nor can I even explain what my plan is on doing with it. The simple reason for that is that I don't have the solution. I don't have a one-two-three step plan on how to improve it. What I do have is a list of long term goals and a list of short term ways to improve it, and as time progresses I want to re-evaluate where we're at and sit down with faction members in general during our Chiefs hours (monthly open Q&A sessions) Anyway I digress, this week I've started with two initiatives: first and foremost, at a supervisor level we have started a discussion (involving non supervisor American players) about how to introduce proper Americanization to the faction. Due to our large European player base it is sometimes difficult to get properly immersed in playing someone of an entirely different background when there is little to use as an example. Combined with our American players (and supervisors) we are starting an initiative to provide more support for people in terms of personal guidance, written guides & video material to help people achieve those goals. Furthermore, I've started by implementing more individual guidance on roleplay quality in certain individual chains of command. This is through both observing the officers that directly work under you if you are in any way shape or form part of a command structure or play a more senior role, and having people readily available to provide feedback to those who ask. So it's a combination of both taking initiative and being reactive, because one adds to the other and vice versa. Last but not least as was referenced just before me, we've put out a reminder regarding passive roleplay, which you can see here: Now although these steps may seem small, please mind that this is only what has been done in the past few days. Everything that we had in place before this aside, I am massively ramping up both the attention we pay to these subjects and what we can do internally to improve it. Some things will be easy to explain & for you to witness, such as those things I've referenced above, but others may be more difficult to see the benefit because they require intimate knowledge of how the faction works to see the effect. Regardless, I aim to keep you guys informed as well as I can. I know it's been a while since one of these updates came out, but I hope it helps you see that we are indeed actively working on improving our faction every single day. As a closing note, I appreciate the positive comments me and the faction receive both in these threads and in private. It's always awesome to hear that you had great interactions with my members, and for those that have messaged me in the past, I promise you that I passed it on to the people you were speaking to me about, who genuinely appreciated receiving such great words of praise.
  11. Big_Smokes

    Similarly to SD we have case law in our manual, but we've based our policy off of case law. We don't point out ''you can do x because of y case law'' as that doesn't really make sense in our manual. However we do have a massive system of handbooks that go in depth on these specific subjects, so it's p similar. Also don't forget that if you're south of the olympic freeway, officers can pretty much abuse the hell out of Illinois vs Wardlow.
  12. Big_Smokes

    I can see where you're coming from, but trying an initiative like that is something I can't do just one sided - not anymore. It would require cooperation between us and our sister faction in order to truly succeed. That, and a lot more of things to do around the city that aren't just based in gang land. Although I get what you're saying, I can't ask people to idle all day when there are constant 911 calls coming in from the line below the highway.
  13. Big_Smokes

    I don't think this is entirely fair to say, considering the activity of LSSD policing in the city.
  14. Big_Smokes

    ALPR doesn't work from that far. I have no idea how he could've gotten your plates from that angle, because ALPR also only works if the vehicle is in front of yours.
  15. Big_Smokes

    The in game academy is currently being removed. You should no longer have an issue with that. No, we don't. We have helicopters on patrol almost all day long.
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