Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/16/2018 in all areas

  1. Story of Julia Daemonas. Chapter I.
    5 points
  2. Short description: So, this is a basic suggestion and a minor one. Making "F" exclusively for entering driver's seat, and "G" for entering passenger seat. Detailed description: Basically, I found it annoying that whenever I try to enter my car, it always or most of the time wants to enter the passenger door, and go around and I had to control my character so it won't go to the passenger seat. Also, the most annoying thing about this is that when you're trying to hop on a motorcycle, you have to properly position yourself or else you will end up hopping on the backseat of the bike. Commands to add: N/A Items to add: N/A How would your suggestion improve the server?: Just a simple change of controls so it'll be more easier for players to enter certain vehicles. Additional information: This is highly possible if people says it's not, because in other server the controls are like this. Also I do not know if this only happens to me, but I see some people running around their cars before they can enter completely. (Like trying to get in the driver's seat)
    2 points
  3. [GUIDE] Clothing Gallery: Glasses The following clothing gallery guide covers glasses for both genders and was created for character customisation purposes as a reference in consideration of unavailable live texture previews whilst in-game. The preview galleries below are sorted by Type ID and Texture ID in ascending (Low to high) order with labels and texture previews. Gender: Female Gender: Male Fun Facts Total Glasses Count: 525 Female Glasses Count: 265 Male Glasses Count: 260 Guide Creation Length: 15 Hours
    1 point
  4. Short description: Add an optional parameter to the /outfit command to quick load an outfit. Detailed description: Using /outfit # quickly loads the #th outfit removing the sight of standing with your arms extended scrolling through your outfits. Using /outfit with no parameters brings up the menu as it does now. Commands to add: /outfit [id] Items to add: N/A How would your suggestion improve the server? This is a very minimal quality of life improvement that would speed up players' ability to change outfits and removes the OOC of watching people scroll through their clothes. Additional information: This should be placed at the lowest possible priority and should only even be considered if it is a quick and easy feature to implement.
    1 point
  5. Suggestion template Short description: Disable 911s when radio is off. Detailed description: When you /togr, 911 calls should stop being received. Why, you ask? Well, they come in through dispatch, by RADIO. If there is a call that does need answering and either PD or FD don't have enough units on, we have pagers on Discord. It's quite annoying when you're trying to roleplay, off-duty without a radio on you RPly, that you still receive these calls which spam your chat. Some pictures for reference: I already suggested this once, but only half of it was done: Commands to add: Couple 911 to radio chat. Items to add: N/A How would your suggestion improve the server?: Better immersion when roleplaying off-duty. Additional information: N/A
    1 point
  6. Police Officer II Dexter Enfield General Information FULL NAME: Dexter Martin Enfield DATE OF BIRTH: 09/NOV/1992 - 26 BIRTHPLACE: Hampshire, England RELIGION: Athiest KNOWN LANGUAGES: English Physical Attributes HEIGHT: 5 Foot 6 Inches WEIGHT: 182 Pounds EYE COLOR: Brown HAIR COLOR: Brown Education LEVEL: LAW Degree SCHOOL: Liberty City University MAJOR: Criminal Justice Career DEPARTMENTAL RANK: Police Officer III DIVISIONAL SERVICE: - Employment Officer III / Training Officer I
    1 point
  7. yong in the booth!! cool guy, love u.
    1 point
  8. Clearly you've put a lot of effort into making this thread, so I'll start off by saying good job. I'll refer to each one of your suggested features (combining my responses to similar suggestions) and give my two cents regarding everything you've mentioned. I truly believe this is not really needed at this point due to the fact that any player may decide to roleplay storing his item(s) anywhere inside the vehicle - be it in the trunk, the glove compartment or beneath the seat. As long as the item is placed within the vehicle scriptwise (aka using the /vpitem(s) command), it is really up to the player to decide where the item is stored. There's really little benefit to upgrading the current storage system solely for adding some extra available vehicle storage space - that's my honest opinion at least. So far I haven't noticed anything similar to this implemented on the server, and frankly I was rather surprised. I do believe it is important to keep track of your vehicle's health, and by adding functionality to its engine & battery we'll be doing exactly that. Players will be less reckless on the roads and it will significantly lower the amount of vehicle accidents that end up with "/b skip?" (something I have personally encountered many times already). Mechanics and players would benefit from new type of roleplay by fixing/replacing wrecked engines and batteries with new ones. Failing to do so will result in a strange behavior of your vehicle (engine being shut down mid-drive, slower starting times etc'). An appropriate mileage system would also play a nice role in the server's economy & its vehicle market, and directly affect the prices of vehicles being purchased & sold. With that being said I would like to keep the current /vpark effect (auto fix upon parking) cosmetic only, so it does not effect the status of the engine and battery of the vehicle, but solely the vehicle's general visual state. Keep in mind that this is an online game which suffers from various effects that are not entirely controllable by the player (such as lag spikes, FPS drops etc'). As long as the player hasn't been involved in a serious collision, repairing his vehicle upon parking should not really be an issue. This is something that has personally annoyed me quite a lot. In fact I was about to suggest the same thing during the day, but you beat me to it. Not much explanation is needed in my opinion - simply tweak the controls so there is no mixup between different server features. While your /seatbelt system might be easily abused (as anyone would instantly /seatbelt in a car so they suffer no health reduction upon a crash), it has a nice base. I would like to see it implemented one way or another, maybe with the right tweaks. As for the other three suggestions above - not much to say other than it would be nice to have them scripted in the game mode. Overall that's pretty good. Well done.
    1 point
  9. Changing clothes in game does not take time "to make it realistic". It takes time because you potentially need to scroll through 10 different options just to get the one you want to wear. The optional parameter takes nothing away from the functionality, but simply adds a shortcut to make things a little less of a hassle (like typing "/as" instead of "/anim stop"). So I cannot fathom any reason to be against this suggestion. You're free to emote every single item of clothing you're taking off and putting on with a /me if you prefer to take your time when changing clothes ;)
    1 point
  10. A quote of @Nervous on Discord earlier today: @everyone A minor GTA5 update has been released today, Rage will push an update later during the day for compatibility, but in the meanwhile you should backup your GTA5.exe before updating and revert it then If you want to continue playing today!
    1 point
  11. Suggested and answered before (refer to Pascal and Moonsong's posts): It's unlikely to be implemented due to the wider RP split it could cause.
    1 point
  12. That hasn't been a problem for me on the server either, but the list to access the past ads is totally needed because your ad appears only once and the time it stays on the screen is different for every player, sometimes it goes up way to fast that you can't even take a notice just because of the two talkative guys around you, and once gone you gotta wait again for that player to post that ad, a list in that case, would be really helpful.
    1 point
  13. That's great to hear, and you're welcome! I will most likely be working on a few other additions to allow admins to have greater control of the creation to provide an even better experience for the players. And yup random fires are definitely planned and the execution of it is being discussed at the moment. You can also just fast forward the suggestions directly to me instead, however you like.
    1 point
  14. Looking great gentlemen, lovely that you got a fire-script. Also, great activity :D
    1 point
  15. I've seen loads of people claim they were drunk and to be excused of a rule they broke in their appeal... Personally, I feel it's no excuse whatsoever. You shouldn't be online if you can't play properly. Same for being high or being in a bad mood or being tired... If your real life emotions are effecting you play-style, go offline!
    1 point
  16. If it is not a dirtbike, you simply should not be able to go offroad. Wheel slippage would happen 100% if you go above, say, thirty miles an hour. Even dirt roads are iffy on street bikes. Shouldn't be allowed.
    1 point
  17. A postcard sent back to Yong's family in Guangzhou. Mister Chu was born to an influential family in Guangzhou, mainland China. His family were forced to flee to the nearby British protectorate of Hong Kong whilst Mister Chu was still at a young age - and so he spent most of his life there in the Cantonese speaking region. After a while, Chu got himself involved in nefarious businesses, including the notorious Lee Fong triad, where he worked dirty in a Kowloon mahjong parlour. After a while, he began to gather quite a reputation for himself, falling in with the one they call Tiger Leung, lieutenant to Fong. At this point Chu and Tiger were of the same-ish age, and so Fong put them to work overseas in Indochina, before finally getting the call to go to Los Santos to deal with a certain 'Mama Lam' Things however did not quite go to plan, as when Tiger and Chu got to Los Santos, they had realised Mama Lam is not who they had initially thought she was - instead, she was but a feeble old... Somewhat cranky Asian woman going senile. They'd both felt obligated that no harm should fall upon this feeble old woman, and so had to make the call in to Mr. Fong, who from this point on is now keeping a close eye on Tiger and Chu, wondering where their loyalties lie. With Mama Lam now being allowed to live, and Chu and Tiger on thin ice, who knows where life will take them next?
    0 points
  18. Story of Julia Daemonas. Chapter I. To find out more about Garry. Follow my thread.
    0 points
  19. 0 points
×
×
  • Create New...